Struct CollisionWorld | 2D Entities | 0.22.0-preview.8
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    Struct CollisionWorld

    Namespace: Unity.U2D.Entities.Physics
    Syntax
    public struct CollisionWorld : IQueryable, IDisposable

    Constructors

    CollisionWorld(Int32, Int32)

    Declaration
    public CollisionWorld(int staticBodyCount, int dynamicBodyCount)
    Parameters
    Type Name Description
    Int32 staticBodyCount
    Int32 dynamicBodyCount

    Fields

    Broadphase

    Declaration
    public Broadphase Broadphase
    Field Value
    Type Description
    Broadphase

    Properties

    AllBodies

    Declaration
    public NativeSlice<PhysicsBody> AllBodies { get; }
    Property Value
    Type Description
    NativeSlice<PhysicsBody>

    BodyCount

    Declaration
    public int BodyCount { get; }
    Property Value
    Type Description
    Int32

    DynamicBodies

    Declaration
    public NativeSlice<PhysicsBody> DynamicBodies { get; }
    Property Value
    Type Description
    NativeSlice<PhysicsBody>

    DynamicBodyCount

    Declaration
    public int DynamicBodyCount { get; }
    Property Value
    Type Description
    Int32

    StaticBodies

    Declaration
    public NativeSlice<PhysicsBody> StaticBodies { get; }
    Property Value
    Type Description
    NativeSlice<PhysicsBody>

    StaticBodyCount

    Declaration
    public int StaticBodyCount { get; }
    Property Value
    Type Description
    Int32

    Methods

    CalculateAabb()

    Declaration
    public Aabb CalculateAabb()
    Returns
    Type Description
    Aabb
    Implements
    IQueryable.CalculateAabb()

    CalculateAabb(PhysicsTransform)

    Declaration
    public Aabb CalculateAabb(PhysicsTransform transform)
    Parameters
    Type Name Description
    PhysicsTransform transform
    Returns
    Type Description
    Aabb
    Implements
    IQueryable.CalculateAabb(PhysicsTransform)

    CalculateDistance(ColliderDistanceInput)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput)

    CalculateDistance(ColliderDistanceInput, ref NativeList<DistanceHit>)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input, ref NativeList<DistanceHit> allHits)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    NativeList<DistanceHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput, ref NativeList<DistanceHit>)

    CalculateDistance(ColliderDistanceInput, out DistanceHit)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input, out DistanceHit closestHit)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    DistanceHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput, out DistanceHit)

    CalculateDistance(PointDistanceInput)

    Declaration
    public bool CalculateDistance(PointDistanceInput input)
    Parameters
    Type Name Description
    PointDistanceInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput)

    CalculateDistance(PointDistanceInput, ref NativeList<DistanceHit>)

    Declaration
    public bool CalculateDistance(PointDistanceInput input, ref NativeList<DistanceHit> allHits)
    Parameters
    Type Name Description
    PointDistanceInput input
    NativeList<DistanceHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput, ref NativeList<DistanceHit>)

    CalculateDistance(PointDistanceInput, out DistanceHit)

    Declaration
    public bool CalculateDistance(PointDistanceInput input, out DistanceHit closestHit)
    Parameters
    Type Name Description
    PointDistanceInput input
    DistanceHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput, out DistanceHit)

    CalculateDistance<T>(ColliderDistanceInput, ref T)

    Declaration
    public bool CalculateDistance<T>(ColliderDistanceInput input, ref T collector)
        where T : struct, ICollector<DistanceHit>
    Parameters
    Type Name Description
    ColliderDistanceInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CalculateDistance<T>(ColliderDistanceInput, ref T)

    CalculateDistance<T>(PointDistanceInput, ref T)

    Declaration
    public bool CalculateDistance<T>(PointDistanceInput input, ref T collector)
        where T : struct, ICollector<DistanceHit>
    Parameters
    Type Name Description
    PointDistanceInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CalculateDistance<T>(PointDistanceInput, ref T)

    CastCollider(ColliderCastInput)

    Declaration
    public bool CastCollider(ColliderCastInput input)
    Parameters
    Type Name Description
    ColliderCastInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput)

    CastCollider(ColliderCastInput, ref NativeList<ColliderCastHit>)

    Declaration
    public bool CastCollider(ColliderCastInput input, ref NativeList<ColliderCastHit> allHits)
    Parameters
    Type Name Description
    ColliderCastInput input
    NativeList<ColliderCastHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput, ref NativeList<ColliderCastHit>)

    CastCollider(ColliderCastInput, out ColliderCastHit)

    Declaration
    public bool CastCollider(ColliderCastInput input, out ColliderCastHit closestHit)
    Parameters
    Type Name Description
    ColliderCastInput input
    ColliderCastHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput, out ColliderCastHit)

    CastCollider<T>(ColliderCastInput, ref T)

    Declaration
    public bool CastCollider<T>(ColliderCastInput input, ref T collector)
        where T : struct, ICollector<ColliderCastHit>
    Parameters
    Type Name Description
    ColliderCastInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CastCollider<T>(ColliderCastInput, ref T)

    CastRay(RaycastInput)

    Declaration
    public bool CastRay(RaycastInput input)
    Parameters
    Type Name Description
    RaycastInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput)

    CastRay(RaycastInput, ref NativeList<RaycastHit>)

    Declaration
    public bool CastRay(RaycastInput input, ref NativeList<RaycastHit> allHits)
    Parameters
    Type Name Description
    RaycastInput input
    NativeList<RaycastHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput, ref NativeList<RaycastHit>)

    CastRay(RaycastInput, out RaycastHit)

    Declaration
    public bool CastRay(RaycastInput input, out RaycastHit closestHit)
    Parameters
    Type Name Description
    RaycastInput input
    RaycastHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput, out RaycastHit)

    CastRay<T>(RaycastInput, ref T)

    Declaration
    public bool CastRay<T>(RaycastInput input, ref T collector)
        where T : struct, ICollector<RaycastHit>
    Parameters
    Type Name Description
    RaycastInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CastRay<T>(RaycastInput, ref T)

    Clone()

    Declaration
    public CollisionWorld Clone()
    Returns
    Type Description
    CollisionWorld

    Dispose()

    Declaration
    public void Dispose()

    OverlapAabb(OverlapAabbInput, NativeList<Int32>)

    Declaration
    public bool OverlapAabb(OverlapAabbInput input, NativeList<int> physicsBodyIndices)
    Parameters
    Type Name Description
    OverlapAabbInput input
    NativeList<Int32> physicsBodyIndices
    Returns
    Type Description
    Boolean

    OverlapCollider(OverlapColliderInput)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input)
    Parameters
    Type Name Description
    OverlapColliderInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput)

    OverlapCollider(OverlapColliderInput, ref NativeList<OverlapColliderHit>)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input, ref NativeList<OverlapColliderHit> allHits)
    Parameters
    Type Name Description
    OverlapColliderInput input
    NativeList<OverlapColliderHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput, ref NativeList<OverlapColliderHit>)

    OverlapCollider(OverlapColliderInput, out OverlapColliderHit)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input, out OverlapColliderHit hit)
    Parameters
    Type Name Description
    OverlapColliderInput input
    OverlapColliderHit hit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput, out OverlapColliderHit)

    OverlapCollider<T>(OverlapColliderInput, ref T)

    Declaration
    public bool OverlapCollider<T>(OverlapColliderInput input, ref T collector)
        where T : struct, ICollector<OverlapColliderHit>
    Parameters
    Type Name Description
    OverlapColliderInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.OverlapCollider<T>(OverlapColliderInput, ref T)

    OverlapPoint(OverlapPointInput)

    Declaration
    public bool OverlapPoint(OverlapPointInput input)
    Parameters
    Type Name Description
    OverlapPointInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput)

    OverlapPoint(OverlapPointInput, ref NativeList<OverlapPointHit>)

    Declaration
    public bool OverlapPoint(OverlapPointInput input, ref NativeList<OverlapPointHit> allHits)
    Parameters
    Type Name Description
    OverlapPointInput input
    NativeList<OverlapPointHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput, ref NativeList<OverlapPointHit>)

    OverlapPoint(OverlapPointInput, out OverlapPointHit)

    Declaration
    public bool OverlapPoint(OverlapPointInput input, out OverlapPointHit hit)
    Parameters
    Type Name Description
    OverlapPointInput input
    OverlapPointHit hit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput, out OverlapPointHit)

    OverlapPoint<T>(OverlapPointInput, ref T)

    Declaration
    public bool OverlapPoint<T>(OverlapPointInput input, ref T collector)
        where T : struct, ICollector<OverlapPointHit>
    Parameters
    Type Name Description
    OverlapPointInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.OverlapPoint<T>(OverlapPointInput, ref T)
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