Struct ColliderDistanceInput
Namespace: Unity.U2D.Entities.Physics
Syntax
public struct ColliderDistanceInput : IQueryInput
Fields
Collider
Declaration
public BlobAssetReference<Collider> Collider
Field Value
| Type | Description |
|---|---|
| BlobAssetReference<Collider> |
MaxDistance
Declaration
public float MaxDistance
Field Value
| Type | Description |
|---|---|
| Single |
Transform
Declaration
public PhysicsTransform Transform
Field Value
| Type | Description |
|---|---|
| PhysicsTransform |
Properties
Ignore
Declaration
public IgnoreHit Ignore { get; set; }
Property Value
| Type | Description |
|---|---|
| IgnoreHit |