Struct ColliderDistanceInput | 2D Entities | 0.22.0-preview.8
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    Struct ColliderDistanceInput

    Namespace: Unity.U2D.Entities.Physics
    Syntax
    public struct ColliderDistanceInput : IQueryInput

    Fields

    Collider

    Declaration
    public BlobAssetReference<Collider> Collider
    Field Value
    Type Description
    BlobAssetReference<Collider>

    MaxDistance

    Declaration
    public float MaxDistance
    Field Value
    Type Description
    Single

    Transform

    Declaration
    public PhysicsTransform Transform
    Field Value
    Type Description
    PhysicsTransform

    Properties

    Ignore

    Declaration
    public IgnoreHit Ignore { get; set; }
    Property Value
    Type Description
    IgnoreHit
    Implements
    IQueryInput.Ignore
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