Struct PointDistanceInput
Namespace: Unity.U2D.Entities.Physics
Syntax
public struct PointDistanceInput : IQueryInput
Fields
Filter
Declaration
public CollisionFilter Filter
Field Value
Type | Description |
---|---|
CollisionFilter |
MaxDistance
Declaration
public float MaxDistance
Field Value
Type | Description |
---|---|
Single |
Position
Declaration
public float2 Position
Field Value
Type | Description |
---|---|
float2 |
Properties
Ignore
Declaration
public IgnoreHit Ignore { get; set; }
Property Value
Type | Description |
---|---|
IgnoreHit |