Struct OverlapColliderInput
Namespace: Unity.U2D.Entities.Physics
Syntax
public struct OverlapColliderInput : IQueryInput
Fields
Collider
Declaration
public BlobAssetReference<Collider> Collider
Field Value
| Type | Description |
|---|---|
| BlobAssetReference<Collider> |
Filter
Declaration
public CollisionFilter Filter
Field Value
| Type | Description |
|---|---|
| CollisionFilter |
Transform
Declaration
public PhysicsTransform Transform
Field Value
| Type | Description |
|---|---|
| PhysicsTransform |
Properties
Ignore
Declaration
public IgnoreHit Ignore { get; set; }
Property Value
| Type | Description |
|---|---|
| IgnoreHit |