Struct ColliderCastInput
Namespace: Unity.U2D.Entities.Physics
Syntax
public struct ColliderCastInput
Fields
Collider
Declaration
public BlobAssetReference<Collider> Collider
Field Value
| Type | Description |
|---|---|
| BlobAssetReference<Collider> |
Rotation
Declaration
public float2x2 Rotation
Field Value
| Type | Description |
|---|---|
| float2x2 |
Properties
End
Declaration
public float2 End { get; set; }
Property Value
| Type | Description |
|---|---|
| float2 |
Ignore
Declaration
public IgnoreHit Ignore { get; set; }
Property Value
| Type | Description |
|---|---|
| IgnoreHit |
Ray
Declaration
public Ray Ray { get; }
Property Value
| Type | Description |
|---|---|
| Ray |
Start
Declaration
public float2 Start { get; set; }
Property Value
| Type | Description |
|---|---|
| float2 |