Struct PhysicsBody | 2D Entities | 0.22.0-preview.8
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    Struct PhysicsBody

    Namespace: Unity.U2D.Entities.Physics
    Syntax
    public struct PhysicsBody : IQueryable

    Constructors

    PhysicsBody(BlobAssetReference<Collider>)

    Declaration
    public PhysicsBody(BlobAssetReference<Collider> colliderBlob)
    Parameters
    Type Name Description
    BlobAssetReference<Collider> colliderBlob

    Fields

    Collider

    Declaration
    public BlobAssetReference<Collider> Collider
    Field Value
    Type Description
    BlobAssetReference<Collider>

    Entity

    Declaration
    public Entity Entity
    Field Value
    Type Description
    Entity

    WorldTransform

    Declaration
    public PhysicsTransform WorldTransform
    Field Value
    Type Description
    PhysicsTransform

    Zero

    Declaration
    public static readonly PhysicsBody Zero
    Field Value
    Type Description
    PhysicsBody

    Methods

    CalculateAabb()

    Declaration
    public Aabb CalculateAabb()
    Returns
    Type Description
    Aabb
    Implements
    IQueryable.CalculateAabb()

    CalculateAabb(PhysicsTransform)

    Declaration
    public Aabb CalculateAabb(PhysicsTransform transform)
    Parameters
    Type Name Description
    PhysicsTransform transform
    Returns
    Type Description
    Aabb
    Implements
    IQueryable.CalculateAabb(PhysicsTransform)

    CalculateDistance(ColliderDistanceInput)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput)

    CalculateDistance(ColliderDistanceInput, ref NativeList<DistanceHit>)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input, ref NativeList<DistanceHit> allHits)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    NativeList<DistanceHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput, ref NativeList<DistanceHit>)

    CalculateDistance(ColliderDistanceInput, out DistanceHit)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input, out DistanceHit closestHit)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    DistanceHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput, out DistanceHit)

    CalculateDistance(PointDistanceInput)

    Declaration
    public bool CalculateDistance(PointDistanceInput input)
    Parameters
    Type Name Description
    PointDistanceInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput)

    CalculateDistance(PointDistanceInput, ref NativeList<DistanceHit>)

    Declaration
    public bool CalculateDistance(PointDistanceInput input, ref NativeList<DistanceHit> allHits)
    Parameters
    Type Name Description
    PointDistanceInput input
    NativeList<DistanceHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput, ref NativeList<DistanceHit>)

    CalculateDistance(PointDistanceInput, out DistanceHit)

    Declaration
    public bool CalculateDistance(PointDistanceInput input, out DistanceHit closestHit)
    Parameters
    Type Name Description
    PointDistanceInput input
    DistanceHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput, out DistanceHit)

    CalculateDistance<T>(ColliderDistanceInput, ref T)

    Declaration
    public bool CalculateDistance<T>(ColliderDistanceInput input, ref T collector)
        where T : struct, ICollector<DistanceHit>
    Parameters
    Type Name Description
    ColliderDistanceInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CalculateDistance<T>(ColliderDistanceInput, ref T)

    CalculateDistance<T>(PointDistanceInput, ref T)

    Declaration
    public bool CalculateDistance<T>(PointDistanceInput input, ref T collector)
        where T : struct, ICollector<DistanceHit>
    Parameters
    Type Name Description
    PointDistanceInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CalculateDistance<T>(PointDistanceInput, ref T)

    CastCollider(ColliderCastInput)

    Declaration
    public bool CastCollider(ColliderCastInput input)
    Parameters
    Type Name Description
    ColliderCastInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput)

    CastCollider(ColliderCastInput, ref NativeList<ColliderCastHit>)

    Declaration
    public bool CastCollider(ColliderCastInput input, ref NativeList<ColliderCastHit> allHits)
    Parameters
    Type Name Description
    ColliderCastInput input
    NativeList<ColliderCastHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput, ref NativeList<ColliderCastHit>)

    CastCollider(ColliderCastInput, out ColliderCastHit)

    Declaration
    public bool CastCollider(ColliderCastInput input, out ColliderCastHit closestHit)
    Parameters
    Type Name Description
    ColliderCastInput input
    ColliderCastHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput, out ColliderCastHit)

    CastCollider<T>(ColliderCastInput, ref T)

    Declaration
    public bool CastCollider<T>(ColliderCastInput input, ref T collector)
        where T : struct, ICollector<ColliderCastHit>
    Parameters
    Type Name Description
    ColliderCastInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CastCollider<T>(ColliderCastInput, ref T)

    CastRay(RaycastInput)

    Declaration
    public bool CastRay(RaycastInput input)
    Parameters
    Type Name Description
    RaycastInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput)

    CastRay(RaycastInput, ref NativeList<RaycastHit>)

    Declaration
    public bool CastRay(RaycastInput input, ref NativeList<RaycastHit> allHits)
    Parameters
    Type Name Description
    RaycastInput input
    NativeList<RaycastHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput, ref NativeList<RaycastHit>)

    CastRay(RaycastInput, out RaycastHit)

    Declaration
    public bool CastRay(RaycastInput input, out RaycastHit closestHit)
    Parameters
    Type Name Description
    RaycastInput input
    RaycastHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput, out RaycastHit)

    CastRay<T>(RaycastInput, ref T)

    Declaration
    public bool CastRay<T>(RaycastInput input, ref T collector)
        where T : struct, ICollector<RaycastHit>
    Parameters
    Type Name Description
    RaycastInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CastRay<T>(RaycastInput, ref T)

    OverlapCollider(OverlapColliderInput)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input)
    Parameters
    Type Name Description
    OverlapColliderInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput)

    OverlapCollider(OverlapColliderInput, ref NativeList<OverlapColliderHit>)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input, ref NativeList<OverlapColliderHit> allHits)
    Parameters
    Type Name Description
    OverlapColliderInput input
    NativeList<OverlapColliderHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput, ref NativeList<OverlapColliderHit>)

    OverlapCollider(OverlapColliderInput, out OverlapColliderHit)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input, out OverlapColliderHit hit)
    Parameters
    Type Name Description
    OverlapColliderInput input
    OverlapColliderHit hit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput, out OverlapColliderHit)

    OverlapCollider<T>(OverlapColliderInput, ref T)

    Declaration
    public bool OverlapCollider<T>(OverlapColliderInput input, ref T collector)
        where T : struct, ICollector<OverlapColliderHit>
    Parameters
    Type Name Description
    OverlapColliderInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.OverlapCollider<T>(OverlapColliderInput, ref T)

    OverlapPoint(OverlapPointInput)

    Declaration
    public bool OverlapPoint(OverlapPointInput input)
    Parameters
    Type Name Description
    OverlapPointInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput)

    OverlapPoint(OverlapPointInput, ref NativeList<OverlapPointHit>)

    Declaration
    public bool OverlapPoint(OverlapPointInput input, ref NativeList<OverlapPointHit> allHits)
    Parameters
    Type Name Description
    OverlapPointInput input
    NativeList<OverlapPointHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput, ref NativeList<OverlapPointHit>)

    OverlapPoint(OverlapPointInput, out OverlapPointHit)

    Declaration
    public bool OverlapPoint(OverlapPointInput input, out OverlapPointHit hit)
    Parameters
    Type Name Description
    OverlapPointInput input
    OverlapPointHit hit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput, out OverlapPointHit)

    OverlapPoint<T>(OverlapPointInput, ref T)

    Declaration
    public bool OverlapPoint<T>(OverlapPointInput input, ref T collector)
        where T : struct, ICollector<OverlapPointHit>
    Parameters
    Type Name Description
    OverlapPointInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.OverlapPoint<T>(OverlapPointInput, ref T)

    SetCollider(BlobAssetReference<Collider>)

    Declaration
    public void SetCollider(BlobAssetReference<Collider> colliderBlob)
    Parameters
    Type Name Description
    BlobAssetReference<Collider> colliderBlob
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