Use the Project Settings window to define settings for your project. To open the Project Settings window, from the main menu, select Edit > Project Settings.
| Topic | Description |
|---|---|
| Use the Project Settings window | Learn about the Project Settings window and how to find settings in the Project Settings window. |
| Audio project settings reference | Control the maximum volume of all sounds playing in the scene. |
| Build Pipeline project settings reference | Configure build history retention and the build history folder. |
| Editor project settings reference | Apply global settings for working in the Unity Editor. |
| Graphics project settings reference | Apply global settings for graphics. |
| Package Manager project settings reference | Manage your scoped registries and change the advanced settings for your current project. |
| Physics project settings reference | Learn about Physics settings. |
| Physics 2D project settings reference | Learn about Physics 2D settings. |
| PhysicsCore 2D project settings reference | Learn about Physics Core 2D API settings. |
| Player project settings reference | Manage settings that determine how Unity builds and displays your final application. |
| Splash Image Player settings | Configure the splash screen that displays when your application starts. |
| Preset Manager project settings reference | Manage custom Presets that you create to specify default properties for when you add a component to a GameObject or a new asset to your project. |
| Quality project settings reference | Set the level of graphical quality for the Editor to render. |
| Scene Template project settings reference | Learn about Scene Template settings. |
| Script Execution Order project settings reference | Use the Script Execution Order settings to specify the relative order that Unity invokes the event functions of different MonoBehaviour classes. |
| Services project settings reference | Manage your Unity project’s services. |
| Diagnostics project settings reference | Manage collection of diagnostic data for your project. |
| Sprite Editor project settings reference | View and edit the settings to unlock sprite fields that an asset importer locks. |
| Tags and Layers project settings reference | Define the tags and layers that you use in your project. |
| Time project settings reference | Control the time settings for your project. |
| UI Toolkit project settings reference | Settings for UI Toolkit. |
| Version Control project settings reference | Settings for version control in Unity. |