Version: Unity 6.7 Alpha (6000.7)
Language : English
Visual Scripting preferences reference
Use the Project Settings window

Project Settings reference

Use the Project Settings window to define settings for your project. To open the Project Settings window, from the main menu, select Edit > Project Settings.

Topic Description
Use the Project Settings window Learn about the Project Settings window and how to find settings in the Project Settings window.
Audio project settings reference Control the maximum volume of all sounds playing in the scene.
Build Pipeline project settings reference Configure build history retention and the build history folder.
Editor project settings reference Apply global settings for working in the Unity Editor.
Graphics project settings reference Apply global settings for graphics.
Package Manager project settings reference Manage your scoped registries and change the advanced settings for your current project.
Physics project settings reference Learn about Physics settings.
Physics 2D project settings reference Learn about Physics 2D settings.
PhysicsCore 2D project settings reference Learn about Physics Core 2D API settings.
Player project settings reference Manage settings that determine how Unity builds and displays your final application.
Splash Image Player settings Configure the splash screen that displays when your application starts.
Preset Manager project settings reference Manage custom Presets that you create to specify default properties for when you add a component to a GameObject or a new asset to your project.
Quality project settings reference Set the level of graphical quality for the Editor to render.
Scene Template project settings reference Learn about Scene Template settings.
Script Execution Order project settings reference Use the Script Execution Order settings to specify the relative order that Unity invokes the event functions of different MonoBehaviour classes.
Services project settings reference Manage your Unity project’s services.
Diagnostics project settings reference Manage collection of diagnostic data for your project.
Sprite Editor project settings reference View and edit the settings to unlock sprite fields that an asset importer locks.
Tags and Layers project settings reference Define the tags and layers that you use in your project.
Time project settings reference Control the time settings for your project.
UI Toolkit project settings reference Settings for UI Toolkit.
Version Control project settings reference Settings for version control in Unity.

Additional resources

Visual Scripting preferences reference
Use the Project Settings window