Version: Unity 6.7 Alpha (6000.7)
Language : English
Lighting Mode
Adjust Mixed lights at runtime

Set the Lighting Mode of a scene

  1. Select the Lighting Settings Asset for the Scene.
  2. In the Inspector, navigate to Mixed Lighting.
  3. Use the drop-down menu to set the Lighting Mode.

If your project uses the High-Definition Render Pipeline (HDRP), follow the instructions in the HDRP Shadowmask Lighting Mode documentation instead.

Match shadow colors in Subtractive mode

When you set a Scene’s Lighting Mode to Subtractive, Unity displays the Realtime Shadow Color property in the Lighting window. Unity uses this color when it combines real-time shadows with baked shadows. Change this value to approximate the color of the indirect lighting in your Scene, to better match the real-time shadows with the baked shadows.

Lighting Mode
Adjust Mixed lights at runtime