Resources for adding lights to specific points in a scene, and how Unity calculates the shading of GameObjects based on the intensity, direction, and color of lights.
| Page | Description |
|---|---|
| Types of Light component | Compare the differences between Point Lights, Spot Lights, Directional Lights and Area Lights. |
| Per-pixel and per-vertex lights | Learn about how Unity categorizes Light components so they light GameObjects per-pixel or per-vertex. |
| Place Light components | Add Light components to a scene, and choose the right type and location for a light. |
| Configuring Light components | Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build. |