The NetworkAnimator is used to synchronize animations across the network.
Property: | Function: |
---|---|
animator | The Animator component on the object to synchronize. |
localPlayerAuthority | Controls whether this object is animated on the local client. |
playAnimsDirectly | This should be set if the object is animated directly from code instead of by transition triggers based on animation parameters. |
sendRate | The number of times per second that animation parameters should be automatically sent. |