Describes how physic materials of colliding objects are combined.
See Also: PhysicMaterial.frictionCombine, PhysicMaterial.bounceCombine.
Average |
Averages the friction/bounce of the two colliding materials. |
Multiply |
Multiplies the friction/bounce of the two colliding materials. |
Minimum |
Uses the smaller friction/bounce of the two colliding materials. |
Maximum |
Uses the larger friction/bounce of the two colliding materials. |