The VSync Count.
The number of VSyncs that should pass between each frame. Use 'Don't Sync' (0) to not wait for VSync. Value must be 0, 1 or 2
// Sync framerate to monitors refresh rateQualitySettings.vSyncCount = 1;
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { QualitySettings.vSyncCount = 1; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): QualitySettings.vSyncCount = 1