The flare asset to use for this light.
See Also: LensFlare.flare, Light component and flare asset
// Expose a reference to a flare in the inspector
var newFlare : Flare;
// Assign the flare
light.flare = newFlare;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Flare newFlare;
void Example() {
light.flare = newFlare;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public newFlare as Flare
def Example():
light.flare = newFlare