Light.range

var range : float

Description

The range of the light.

See Also: Light component

JavaScript
// Pulse light's range between original range
// and half of the original one

var duration : float = 3.0;
private var originalRange : float;
originalRange = light.range;

function Update() {
var amplitude : float = Mathf.PingPong( Time.time, duration );
// transform from 0..duration to 0.5..1 range
amplitude = amplitude / duration * 0.5 + 0.5;
// set light range
light.range = originalRange * amplitude;
}