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Is any key or mouse button currently held down? (Read Only)
// Detects if any key has been pressed.
function Update() {
if(Input.anyKey)
Debug.Log("A key or mouse click has been detected");
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Update() {
if (Input.anyKey)
Debug.Log("A key or mouse click has been detected");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Update():
if Input.anyKey:
Debug.Log('A key or mouse click has been detected')