GUI.contentColor
static var contentColor: Color;
static Color contentColor;
static contentColor as Color
Description

Tinting color for all text rendered by the GUI.

This gets multiplied by color.

See Also: backgroundColor, color.


Yellow content color (font) in a button.
	// Tints with yellow the letters of the button.
	function OnGUI() {
		GUI.contentColor = Color.yellow;
		GUI.Button(Rect(10,10,70,30), "A button");
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void OnGUI() {
        GUI.contentColor = Color.yellow;
        GUI.Button(new Rect(10, 10, 70, 30), "A button");
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def OnGUI() as void:
		GUI.contentColor = Color.yellow
		GUI.Button(Rect(10, 10, 70, 30), 'A button')