TextureImporterSettingsNamespace: UnityEditor
Description

Stores settings of a TextureImporter.

See Also: TextureImporter.
Variables
alphaIsTransparency
aniso
borderMipmap
compressionQuality
convertToNormalMap
fadeOut
filterMode
generateCubemap
generateMipsInLinearSpace
grayscaleToAlpha
heightmapScale
lightmap
linearTexture
maxTextureSize
mipmapBias
mipmapEnabled
mipmapFadeDistanceEnd
mipmapFadeDistanceStart
mipmapFilter
normalMap
normalMapFilter
npotScale
readable
seamlessCubemap
spriteAlignment Edge-relative alignment of the sprite graphic.
spriteExtrude The number of blank pixels to leave between the edge of the graphic and the mesh.
spriteMeshType
spriteMode Sprite texture import mode.
spritePivot Pivot point of the Sprite relative to its graphic's rectangle.
spritePixelsToUnits Scale factor between pixels in the sprite graphic and world space units.
textureFormat
wrapMode
Constructors
TextureImporterSettings
Functions
ApplyTextureType Configure parameters to import a texture for a purpose of type, as described here.
CopyTo Copy parameters into another TextureImporterSettings object.
Static Functions
Equal Test texture importer settings for equality.