Version: 2017.1

HolographicSettings

class in UnityEngine.VR.WSA

Switch to Manual

Description

The Holographic Settings contain functions which effect the performance and presentation of Holograms on Windows Holographic platforms.

Static Variables

IsLatentFramePresentationReturns true if Holographic rendering is currently running with Latent Frame Presentation. Default value is false.

Static Functions

ActivateLatentFramePresentationOption to allow developers to achieve higher framerate at the cost of high latency. By default this option is off.
SetFocusPointForFrameSets a point in 3d space that is the focal point of the scene for the user for this frame. This helps improve the visual fidelity of content around this point. This must be set every frame.