Version: 2017.1

HolographicSettings.ActivateLatentFramePresentation

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public static void ActivateLatentFramePresentation (bool activated);

Parameters

activated True to enable or false to disable Low Latent Frame Presentation.

Description

Option to allow developers to achieve higher framerate at the cost of high latency. By default this option is off.

This is an advanced option which should only be used by applications which cannot achieve 60 frames per second and are willing to accept higher latency to do so. Objects which intersect with the Focus Point should still remain stable, however the further objects are placed from this point the more swimmy they may be. This function may be called just once or multiple times if developers wish to toggle this behavior around particular content in the application.