Version: Unity 6.0 (6000.0)
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Introduction to rich text tags

Rich text tags are tags that you can place inside a text string to style the text between the tags.

Note: In the current release, rich text tags aren’t supported for TextField.

Rich text syntax

Rich text tags are similar to HTML or XML tags, but have less strict syntax.

A simple tag can have be just its name and have no additional values or attributes. For example, the <b> tag makes text bold.

Some tags have additional values or attributes like this:

  • <tag="value">
  • <tag attribute="value">

For example:

  • <color=”red”>: Makes text red
  • <sprite index=3>: Inserts the fourth sprite from the default Sprite Asset.

Note: In a UXML file, you must use HTML code for the following characters:

  • <: (&lt;)
  • >: (&gt;)
  • ": (&quot;)

The following table lists possible attribute value types and example values.

Value type Example value
Decimals 0.5
Percentages 25%
Pixel values 5px
Font units 1.5em
Hex color values #FFFFFF (RGB)
#FFFFFFFF (RGBA)
#FF (A)
Names Both <link=”ID”> and <link=ID> are valid.

Tag scope and nested tags

Tags have a scope that defines how much of the text they affect. Most tags affect all text from the point they appear onward.

For example, if you add the tag <color="red"> to the beginning of the text, it affects the entire text block: <color="red">This text is red.

If you add the same tag in the middle of the text block, it affects only the text between the tag and the end of the block : This text turns<color="red"> red.

If you use the same tag more than once in a text block, the last tag supersedes all previous tags of the same type: <color="red">This text goes from red<color="green"> to green.

You can also use a closing tag to limit the scope of a tag, and use nested tag within another tag: <color=red>This text is <color=green>mostly </color>red.

The first <color> tag’s scope is the entire text block. The the second <color> tag has a closing tag that limits its scope to one word.

When you nest tags, you don’t need to close their scopes in the same order that you started them.

Enable and disable rich text tags

Rich text tags are enabled by default.

To disable the rich text tag, do one of the following:

  • In__ UI__(사용자 인터페이스) 사용자가 애플리케이션과 상호 작용하도록 해 줍니다. Unity는 현재 3개의 UI 시스템을 지원합니다. 자세한 정보
    See in Glossary
    Builder, select the control and clear the Enable Rich Text checkbox in the Inspector window.
  • In UXML, set the enable-rich-text attribute to false.

Additional resources

리치 텍스트 태그로 텍스트 스타일링
지원되는 리치 텍스트 태그