お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseダウンロードしたデータからMovieTextureを生成し返します (Read Only)
データはOgg Theoraフォーマットのムービーでなければいけません。 ムーボーが完全にダウンロードされていなくてもすぐに、 部分的な再生を開始することが出来ます。 See Also: MovieTexture.audioClip.
var url = "http://www.unity3d.com/webplayers/Movie/sample.ogg"; function Start () { // Start download var www = new WWW(url); // Make sure the movie is ready to start before we start playing var movieTexture = www.movie; while (!movieTexture.isReadyToPlay) yield; // Initialize gui texture to be 1:1 resolution centered on screen guiTexture.texture = movieTexture; transform.localScale = Vector3 (0,0,0); transform.position = Vector3 (0.5,0.5,0); guiTexture.pixelInset.xMin = -movieTexture.width / 2; guiTexture.pixelInset.xMax = movieTexture.width / 2; guiTexture.pixelInset.yMin = -movieTexture.height / 2; guiTexture.pixelInset.yMax = movieTexture.height / 2; // Assign clip to audio source // Sync playback with audio audio.clip = movieTexture.audioClip; // Play both movie & sound movieTexture.Play(); audio.Play(); } // Make sure we have gui texture and audio source @script RequireComponent (GUITexture) @script RequireComponent (AudioSource)