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Vector4.Vector4

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Description

Vector3をVector4に変換します

Vector3は暗黙的にVector4に変換できます。(W軸は0が設定されます)

	function Start () {
		// Shader vectors are always Vector4s.
		// The value here is converted to a Vector4 from a Vector3.
		var value : Vector3 = Vector3.one;
		renderer.material.SetVector("_SomeVariable", value);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Start() {
        Vector3 value = Vector3.one;
        renderer.material.SetVector("_SomeVariable", value);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Start() as void:
		value as Vector3 = Vector3.one
		renderer.material.SetVector('_SomeVariable', value)