キューブ
See Also: GameObject.CreatePrimitive.
// Creates a cube primitive
function Start () {
var cube : GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube);
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Start() { GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Start() as void: cube as GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube)