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Material.mainTextureOffset

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public var mainTextureOffset: Vector2;
public Vector2 mainTextureOffset;
public mainTextureOffset as Vector2

Description

メインテクスチャのオフセット

これは GetTextureOffset"_MainTex" を使用しての SetTextureOffset と同じ動作をします。 See Also: SetTextureOffset, GetTextureOffset.

	// Scroll main texture based on time

	var scrollSpeed : float = 0.5;

	function Update() {
		var offset : float = Time.time * scrollSpeed;
		renderer.material.mainTextureOffset = Vector2 (offset, 0);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float scrollSpeed = 0.5F;
    void Update() {
        float offset = Time.time * scrollSpeed;
        renderer.material.mainTextureOffset = new Vector2(offset, 0);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public scrollSpeed as float = 0.5F

	def Update() as void:
		offset as float = (Time.time * scrollSpeed)
		renderer.material.mainTextureOffset = Vector2(offset, 0)