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Light.cookie

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public var cookie: Texture;
public Texture cookie;
public cookie as Texture

Description

ライトで投影するクッキーを設定する。

If the cookie is a cube map, the light will become a Point light. Note that cookies are only displayed for pixel lights. See Also: Light component.

	// Expose a reference to a texture in the inspector
	var newCookie : Texture2D;	
	// Assign the cookie
	light.cookie = newCookie;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Texture2D newCookie;
    void Example() {
        light.cookie = newCookie;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public newCookie as Texture2D

	def Example() as void:
		light.cookie = newCookie