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radius
と radius
から球体を描画します
function OnDrawGizmosSelected () { // Draw a yellow sphere at the transform's position Gizmos.color = Color.yellow; Gizmos.DrawSphere (transform.position, 1); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { Gizmos.color = Color.yellow; Gizmos.DrawSphere(transform.position, 1); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnDrawGizmosSelected() as void: Gizmos.color = Color.yellow Gizmos.DrawSphere(transform.position, 1)