お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close中心とサイズを持つキューブを描画する
function OnDrawGizmosSelected () { // Draw a semitransparent blue cube at the transforms position Gizmos.color = Color (1,0,0,.5); Gizmos.DrawCube (transform.position, Vector3 (1,1,1)); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { Gizmos.color = new Color(1, 0, 0, 0.5F); Gizmos.DrawCube(transform.position, new Vector3(1, 1, 1)); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnDrawGizmosSelected() as void: Gizmos.color = Color(1, 0, 0, 0.5F) Gizmos.DrawCube(transform.position, Vector3(1, 1, 1))