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CloseBeginHorizontalで開始したグループを閉じます
水平のレイアウト
function OnGUI () { GUILayout.BeginHorizontal ("box"); GUILayout.Button ("I'm the first button"); GUILayout.Button ("I'm to the right"); // End the horizontal group we began above GUILayout.EndHorizontal (); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.BeginHorizontal("box"); GUILayout.Button("I'm the first button"); GUILayout.Button("I'm to the right"); GUILayout.EndHorizontal(); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: GUILayout.BeginHorizontal('box') GUILayout.Button('I\'m the first button') GUILayout.Button('I\'m to the right') GUILayout.EndHorizontal()