BeginHorizontalで開始したグループを閉じます
水平のレイアウト
function OnGUI () {
GUILayout.BeginHorizontal ("box");
GUILayout.Button ("I'm the first button");
GUILayout.Button ("I'm to the right");
// End the horizontal group we began above
GUILayout.EndHorizontal ();
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.BeginHorizontal("box"); GUILayout.Button("I'm the first button"); GUILayout.Button("I'm to the right"); GUILayout.EndHorizontal(); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: GUILayout.BeginHorizontal('box') GUILayout.Button('I\'m the first button') GUILayout.Button('I\'m to the right') GUILayout.EndHorizontal()