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GUIContent.tooltip

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public var tooltip: string;
public string tooltip;
public tooltip as string

Description

ツールチップ

このGUIContentに関連したツールチップです。ユーザーがGUIの上にマウスをのせた時にこのツールチップの内容を取得し読み込まれます。

	function OnGUI () {
		GUI.Button (Rect (0, 0, 100, 20), GUIContent ("A Button", "This is the tooltip"));
		// If the user hovers the mouse over the button, the global tooltip gets set
		GUI.Label (Rect (0, 40, 100, 40), GUI.tooltip);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUI.Button(new Rect(0, 0, 100, 20), new GUIContent("A Button", "This is the tooltip"));
        GUI.Label(new Rect(0, 40, 100, 40), GUI.tooltip);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		GUI.Button(Rect(0, 0, 100, 20), GUIContent('A Button', 'This is the tooltip'))
		GUI.Label(Rect(0, 40, 100, 40), GUI.tooltip)