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Close「Alt/Option」キーが押されたかどうか (Read Only)
Windowsでは、任意のAltキーが押されている場合trueを返します。
任意のオプションキーが押されている場合、Macでは、これはtrueを返します。
// Prints Option or Alt key was pressed depending the // platform this script is being run. function OnGUI() { var e : Event = Event.current; if (e.alt) { if(Application.platform == RuntimePlatform.OSXEditor) { Debug.Log("Option key was pressed"); } else if( Application.platform == RuntimePlatform.WindowsEditor) { Debug.Log("Alt Key was pressed!"); } } }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.alt) if (Application.platform == RuntimePlatform.OSXEditor) Debug.Log("Option key was pressed"); else if (Application.platform == RuntimePlatform.WindowsEditor) Debug.Log("Alt Key was pressed!"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: e as Event = Event.current if e.alt: if Application.platform == RuntimePlatform.OSXEditor: Debug.Log('Option key was pressed') elif Application.platform == RuntimePlatform.WindowsEditor: Debug.Log('Alt Key was pressed!')