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Application.platform

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public static var platform: RuntimePlatform;
public static RuntimePlatform platform;
public static platform as RuntimePlatform

Description

ゲームが何のプラットフォームで実行されているかを返します(RO)

もし必ず幾つものプラットフォームに依存する動きを実装する必要がある場合はこのプロパティを使用します。 See Also: RuntimePlatform.

	function Start () {
		if (Application.platform == RuntimePlatform.WindowsPlayer)
			print ("Do something special here!");
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Start() {
        if (Application.platform == RuntimePlatform.WindowsPlayer)
            print("Do something special here!");
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Start() as void:
		if Application.platform == RuntimePlatform.WindowsPlayer:
			print('Do something special here!')