お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseThe EditorWindow currently under the mouse cursor. (Read Only)
/mouseOverWindow/ can be null if there is no window under the cursor.
See Also: focusedWindow.
Move the mouse over other Unity windows to automatically focus them.
// Focus any unity window where the mouse is over. class mouseFocusedWindowEx extends EditorWindow { var mouseOver : String = "Nothing..."; @MenuItem("Example/Quick Window Selector _s") static function Init() { var window = GetWindowWithRect(mouseFocusedWindowEx,Rect(0,0,200,50)); window.Show(); } function OnGUI() { GUILayout.Label("Mouse over " + mouseOver); if(GUILayout.Button("Close")) { this.Close(); } mouseOver = EditorWindow.mouseOverWindow ? EditorWindow.mouseOverWindow.ToString() : "Nothing..."; } function OnInspectorUpdate() { if(EditorWindow.mouseOverWindow) EditorWindow.mouseOverWindow.Focus(); this.Repaint(); } }