public static Object ObjectField (Object obj, Type objType, bool allowSceneObjects, params GUILayoutOption[] options);
public static Object ObjectField (string label, Object obj, Type objType, bool allowSceneObjects, params GUILayoutOption[] options);
public static Object ObjectField (GUIContent label, Object obj, Type objType, bool allowSceneObjects, params GUILayoutOption[] options);

パラメーター

label フィールドのラベル
obj フィールドを表示するオブジェクト
objType 割り当てることができるオブジェクトの型
allowSceneObjects シーンのオブジェクトを割り当てることを許可します。詳しくは Description を参照してください。
options An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style. See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

戻り値

Object ユーザーによって設定された値

説明

任意のオブジェクトの Type を表示するフィールドを作成します。

You can assign objects either by drag and drop or by selecting an object using the Object Picker.

Ensure that the allowSceneObjects parameter is false if the object reference is stored as part of an asset, since assets can't store references to objects in a scene.

If the ObjectField is part of a custom Editor for a script component, use EditorUtility.IsPersistent() to check if the component is on an asset or a scene object.

See the example in the Editor class for further information.


Search for a help page by selecting the GameObject in the Object Field.

// EditorScript that quickly searches for a help page
// about the selected Object.
//
// If no such page is found in the Manual it opens the Unity forum.

using UnityEditor; using UnityEngine; using System.Collections;

public class ExampleClass : EditorWindow { public Object source;

[MenuItem("Example/ObjectField Example _h")] static void Init() { var window = GetWindowWithRect<ExampleClass>(new Rect(0, 0, 165, 100)); window.Show(); }

void OnGUI() { EditorGUILayout.BeginHorizontal(); source = EditorGUILayout.ObjectField(source, typeof(Object), true); EditorGUILayout.EndHorizontal();

if (GUILayout.Button("Search!")) { if (source == null) ShowNotification(new GUIContent("No object selected for searching")); else if (Help.HasHelpForObject(source)) Help.ShowHelpForObject(source); else Help.BrowseURL("http://forum.unity3d.com/search.php"); } } }

public static void ObjectField (SerializedProperty property, params GUILayoutOption[] options);
public static void ObjectField (SerializedProperty property, GUIContent label, params GUILayoutOption[] options);
public static void ObjectField (SerializedProperty property, Type objType, params GUILayoutOption[] options);
public static void ObjectField (SerializedProperty property, Type objType, GUIContent label, params GUILayoutOption[] options);

パラメーター

property The object reference property the field shows.
objType 割り当てることができるオブジェクトの型
label Optional label in front of the field. Pass GUIContent.none to hide the label.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

説明

任意のオブジェクトの Type を表示するフィールドを作成します。


Obsolete public static Object ObjectField (Object obj, Type objType, params GUILayoutOption[] options);
Obsolete public static Object ObjectField (string label, Object obj, Type objType, params GUILayoutOption[] options);
Obsolete public static Object ObjectField (GUIContent label, Object obj, Type objType, params GUILayoutOption[] options);

パラメーター

obj フィールドを表示するオブジェクト
objType 割り当てることができるオブジェクトの型
label フィールドのラベル
label フィールドのラベル
options An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style. See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

説明

Obsoleted