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AssetDatabase.CreateFolder

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マニュアルに切り替える
public static function CreateFolder(parentFolder: string, newFolderName: string): string;
public static string CreateFolder(string parentFolder, string newFolderName);

Parameters

parentFolder 親フォルダー。この直下にフォルダーが作成されます
newFolderName 作成するフォルダー名

Returns

string 作成したフォルダーの GUID を返します。

Description

新しくフォルダーを作成します

no example available in JavaScript
using UnityEngine;
using UnityEditor;

public class CreateFolderExample : MonoBehaviour { [MenuItem("GameObject/Create Folder")] static void CreateMaterial( ) { string guid = AssetDatabase.CreateFolder( "Assets", "My Folder" ); string newFolderPath = AssetDatabase.GUIDToAssetPath( guid ); } }