Class SceneCachePlayer
SceneCachePlayer controls the playback of an .sc file that has been exported using MeshSyncDCCPlugins installed in a DCC Tool.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Unity.MeshSync
Syntax
[RequireComponent(typeof(Animator))]
[ExecuteInEditMode]
public class SceneCachePlayer : BaseMeshSync, ISerializationCallbackReceiver
Methods
ForceUpdate()
Force SceneCache to be updated and loaded to scene.
Declaration
public void ForceUpdate()