Version: 2020.3
LanguageEnglish
  • C#
Removed

Component.audio

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Obsolete Property audio has been deprecated. Use GetComponent<AudioSource>() instead. public Component audio;

Description

The AudioSource attached to this GameObject. (Null if there is none attached).

using UnityEngine;

public class Example : MonoBehaviour { void Start() { GetComponent<AudioSource>().Play(); } }