Namespace Unity.MeshSync
Classes
BaseMeshSync
The base class of main MeshSync components (MeshSyncServer, SceneCachePlayer), which encapsulates common functionalities
MeshSyncServer
A component to sync meshes/models editing in DCC tools into Unity in real time.
SceneCachePlayer
SceneCachePlayer controls the playback of an .sc file that has been exported using MeshSyncDCCPlugins installed in a DCC Tool.
Enums
NetworkMessageType
The type of messages that can be sent to MeshSyncServer
Delegates
ServerMessageCallback
A callback that can be set to MeshSyncServer to be called when the server receives data