La escala de la textura de la textura principal.
Lo mismo que utilizar GetTextureScale o SetTextureScale con "_MainTex"
name.
See Also: SetTextureScale, GetTextureScale.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Renderer rend; void Start() { rend = GetComponent<Renderer>(); } void Update() { float scaleX = Mathf.Cos(Time.time) * 0.5F + 1; float scaleY = Mathf.Sin(Time.time) * 0.5F + 1; rend.material.mainTextureScale = new Vector2(scaleX, scaleY); } }