name | El nombre de una propiedad. |
Obtiene la escala de posicionamiento del propertyName
de la textura.
Common texture names used by Unity's builtin shaders:
"_MainTex"
is the main diffuse texture. This can also be accessed via mainTextureScale property.
"_BumpMap"
is the normal map.
"_Cube"
is the reflection cubemap.
See Also: mainTextureScale property, SetTextureScale.