Version: 2022.3
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  • C#

PlayerSettings.Android.minifyRelease

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public static bool minifyRelease;

Description

Enable to minify release build.

Enable to minify your java code in release configuration. Use proguard configuration file to control the process. NOTE: Minification can sometimes remove needed code and produce non-working binaries.

using UnityEditor;
using UnityEditor.Build;
using UnityEngine;
public class MinifyReleaseExample : MonoBehaviour
{
    [MenuItem("Build/Android Minify Release Example")]
    public static void MinifyRelease()
    {
        PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP);
        PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64;
        //Enable minify release
        PlayerSettings.Android.minifyRelease = true;
        BuildPlayerOptions options = new BuildPlayerOptions();
        options.scenes = new[] { "Assets/Scenes/SampleScene.unity" };
        options.locationPathName = "Builds/AndroidBuild.apk";
        options.target = BuildTarget.Android;
        options.targetGroup = BuildTargetGroup.Android;
        BuildPipeline.BuildPlayer(options);
    }
}