Class XRSocketInteractor
Interactor used for holding interactables via a socket. This component is not designed to be attached to a controller (thus does not derive from XRBaseControllerInteractor) and instead will always attempt to select an interactable that it is hovering over (though will not perform exclusive selection of that interactable).
Inherited Members
Namespace: UnityEngine.XR.Interaction.Toolkit
Syntax
[DisallowMultipleComponent]
[AddComponentMenu("XR/XR Socket Interactor")]
public class XRSocketInteractor : XRBaseInteractor
Properties
interactableCantHoverMeshMaterial
Material used for rendering interactable meshes on hover when there is already a selected object in the socket (a default material will be created if none is supplied).
Declaration
public Material interactableCantHoverMeshMaterial { get; set; }
Property Value
Type | Description |
---|---|
Material |
interactableHoverMeshMaterial
Material used for rendering interactable meshes on hover (a default material will be created if none is supplied).
Declaration
public Material interactableHoverMeshMaterial { get; set; }
Property Value
Type | Description |
---|---|
Material |
interactableHoverScale
Scale at which to render hovered interactable.
Declaration
public float interactableHoverScale { get; set; }
Property Value
Type | Description |
---|---|
Single |
isHoverActive
(Read Only) Indicates whether this interactor is in a state where it could hover (always true for sockets if active).
Declaration
public override bool isHoverActive { get; }
Property Value
Type | Description |
---|---|
Boolean |
Overrides
isSelectActive
(Read Only) Indicates whether this interactor is in a state where it could select (always true for sockets if active).
Declaration
public override bool isSelectActive { get; }
Property Value
Type | Description |
---|---|
Boolean |
Overrides
recycleDelayTime
Sets the amount of time the socket will refuse hovers after an object is removed.
Declaration
public float recycleDelayTime { get; set; }
Property Value
Type | Description |
---|---|
Single |
requireSelectExclusive
(Read Only) Indicates whether this interactor requires exclusive selection of an interactable (always true for sockets).
Declaration
public override bool requireSelectExclusive { get; }
Property Value
Type | Description |
---|---|
Boolean |
Overrides
selectedInteractableMovementTypeOverride
(Read Only) Overriding movement type of the selected interactable's movement (always Kinematic for sockets).
Declaration
public override XRBaseInteractable.MovementType? selectedInteractableMovementTypeOverride { get; }
Property Value
Type | Description |
---|---|
Nullable<XRBaseInteractable.MovementType> |
Overrides
showInteractableHoverMeshes
Whether this socket should show a mesh at socket's attach point for interactables that it is hovering over.
Declaration
public bool showInteractableHoverMeshes { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
socketActive
Whether socket interaction is enabled.
Declaration
public bool socketActive { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
Awake()
Declaration
protected override void Awake()
Overrides
CanHover(XRBaseInteractable)
Determines if the interactable is valid for hover this frame.
Declaration
public override bool CanHover(XRBaseInteractable interactable)
Parameters
Type | Name | Description |
---|---|---|
XRBaseInteractable | interactable | Interactable to check. |
Returns
Type | Description |
---|---|
Boolean | Returns true if the interactable can be hovered over this frame. |
Overrides
CanSelect(XRBaseInteractable)
Determines if the interactable is valid for selection this frame.
Declaration
public override bool CanSelect(XRBaseInteractable interactable)
Parameters
Type | Name | Description |
---|---|---|
XRBaseInteractable | interactable | Interactable to check. |
Returns
Type | Description |
---|---|
Boolean | Returns true if the interactable can be selected this frame. |
Overrides
CreateDefaultHoverMaterials()
Create the default hover materials for interactableHoverMeshMaterial and interactableCantHoverMeshMaterial if necessary.
Declaration
protected virtual void CreateDefaultHoverMaterials()
DrawHoveredInteractables()
Declaration
protected virtual void DrawHoveredInteractables()
GetValidTargets(List<XRBaseInteractable>)
Retrieve the list of interactables that this interactor could possibly interact with this frame. This list is sorted by priority (in this case distance).
Declaration
public override void GetValidTargets(List<XRBaseInteractable> validTargets)
Parameters
Type | Name | Description |
---|---|---|
List<XRBaseInteractable> | validTargets | Populated List of interactables that are valid for selection or hover. |
Overrides
OnHoverEntering(XRBaseInteractable)
This method is called by the interaction manager right before the interactor first initiates hovering over an interactable.
Declaration
protected override void OnHoverEntering(XRBaseInteractable interactable)
Parameters
Type | Name | Description |
---|---|---|
XRBaseInteractable | interactable | Interactable that is being hovered over. |
Overrides
See Also
OnHoverExiting(XRBaseInteractable)
This method is called by the interaction manager right before the interactor ends hovering over an interactable.
Declaration
protected override void OnHoverExiting(XRBaseInteractable interactable)
Parameters
Type | Name | Description |
---|---|---|
XRBaseInteractable | interactable | Interactable that is no longer hovered over. |
Overrides
See Also
OnSelectExiting(XRBaseInteractable)
This method is called by the interaction manager right before the interactor ends selection of an interactable.
Declaration
protected override void OnSelectExiting(XRBaseInteractable interactable)
Parameters
Type | Name | Description |
---|---|---|
XRBaseInteractable | interactable | Interactable that is no longer selected. |
Overrides
See Also
OnTriggerEnter(Collider)
Declaration
protected void OnTriggerEnter(Collider col)
Parameters
Type | Name | Description |
---|---|---|
Collider | col |
OnTriggerExit(Collider)
Declaration
protected void OnTriggerExit(Collider col)
Parameters
Type | Name | Description |
---|---|---|
Collider | col |
ProcessInteractor(XRInteractionUpdateOrder.UpdatePhase)
This method is called by the interaction manager to update the interactor. Please see the interaction manager documentation for more details on update order.
Declaration
public override void ProcessInteractor(XRInteractionUpdateOrder.UpdatePhase updatePhase)
Parameters
Type | Name | Description |
---|---|---|
XRInteractionUpdateOrder.UpdatePhase | updatePhase |