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public function InvokeRepeating(methodName: string, time: float, repeatRate: float): void;
public void InvokeRepeating(string methodName, float time, float repeatRate);



Invokes the method methodName in time seconds, then repeatedly every repeatRate seconds.

no example available in JavaScript
using UnityEngine;
using System.Collections.Generic;

// Starting in 2 seconds. // a projectile will be launched every 0.3 seconds

public class ExampleScript : MonoBehaviour {

public Rigidbody projectile;

void Start() { InvokeRepeating("LaunchProjectile", 2.0f, 0.3f); } void LaunchProjectile () { Rigidbody instance = Instantiate(projectile);

instance.velocity = Random.insideUnitSphere * 5; }