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    • Unity.Tiny
      • EntityWithComponentsAttribute
      • ExcludedPlatformAttribute
      • IdAliasAttribute
      • IgnoreAttribute
      • IncludedPlatformAttribute
      • ModuleDescriptionAttribute
      • ModuleHideInEditorAttribute
      • Platform
      • PureAttribute
      • RectHitBox2D
      • Sprite2DRendererHitBox2D
    • Unity.Tiny.Audio
      • AudioClip
      • AudioClipLoadFromFile
      • AudioClipLoadFromFileAudioFile
      • AudioClipStatus
      • AudioConfig
      • AudioSource
      • AudioSourceStart
      • AudioSourceStop
      • AudioSystem
    • Unity.Tiny.Codec
      • Codec
      • CodecService
    • Unity.Tiny.Core
      • ArrayExtensions
      • DynamicBufferExtensions
      • EntityManagerExtensions
      • EntityName
      • TinyEnvironment
      • TinyEnvironmentExtensions
      • WindowSystem
      • WindowSystem.MainLoopDelegate
    • Unity.Tiny.Core2D
      • BlendOp
      • Camera2D
      • Camera2DAxisSort
      • Camera2DClippingPlanes
      • Camera2DRenderToTexture
      • CameraClearFlags
      • CameraCullingMode
      • CameraLayer0
      • CameraLayer1
      • CameraLayer10
      • CameraLayer11
      • CameraLayer12
      • CameraLayer13
      • CameraLayer14
      • CameraLayer15
      • CameraLayer2
      • CameraLayer3
      • CameraLayer4
      • CameraLayer5
      • CameraLayer6
      • CameraLayer7
      • CameraLayer8
      • CameraLayer9
      • Color
      • DisplayInfo
      • DisplayListCamera
      • DisplayListEntry
      • DisplayListEntryType
      • DisplayListSystem
      • DisplayOrientation
      • DrawMode
      • GenericAssetLoader<T, TN, TS, L>
      • IExternalDisplayListEntryMaker
      • IGenericAssetLoader<T, TN, TS, L>
      • Image2D
      • Image2DAlphaMask
      • Image2DAlphaMaskData
      • Image2DLoadFromFile
      • Image2DLoadFromFileImageFile
      • Image2DLoadFromFileMaskFile
      • Image2DMaskInit
      • Image2DMemoryFormat
      • Image2DRenderToTexture
      • Image2DSaveStatus
      • ImageStatus
      • LayerSorting
      • LoadResult
      • LocalToParent
      • LocalToWorld
      • LoopMode
      • NonUniformScale
      • Parent
      • PrivateTransformData
      • Rect
      • RectTransformFinalSize
      • RenderMode
      • Rotation
      • Scale
      • Shape2DIndex
      • Shape2DRenderer
      • Shape2DVertex
      • SortedEntity
      • SortingGroup
      • Sprite2D
      • Sprite2DBorder
      • Sprite2DRenderer
      • Sprite2DRendererOptions
      • Sprite2DSequence
      • Sprite2DSequenceOptions
      • Sprite2DSequencePlayer
      • SpriteAtlas
      • TransformHelpers
      • TransformHelpers.ApplyTreeDelegate
      • TransformStatic
      • Translation
      • UpdateLocalTransformSystem
      • UpdateWorldTransformSystem
    • Unity.Tiny.Core2D.Editor
      • ConvertSortIdToValue
      • DisabledHierarchyOnExportConversionSystem
      • UnityCore2DConversionExtensions
    • Unity.Tiny.Core2DTypes.Editor
      • UnityCore2DTypesConversionExtensions
    • Unity.Tiny.Debugging
      • Assert
      • Debug
      • NumberConverter
      • StringFormatter
      • StringRingHistory
    • Unity.Tiny.EntryPoint
      • Program
    • Unity.Tiny.GLFW
      • GLFWInputSystem
      • GLFWNativeCalls
      • GLFWWindowSystem
    • Unity.Tiny.HitBox2D
      • HitBox2DSystem
      • HitBoxOverlap
      • HitTestResult
      • RayCastResult
      • RectHitBox2D
      • Sprite2DRendererHitBox2D
    • Unity.Tiny.HTML
      • AudioHTMLClip
      • AudioHTMLLoading
      • AudioHTMLSystem
      • AudioIOHTMLSystem
      • HTMLInputSystem
      • HTMLWindowSystem
      • Image2DHTML
      • Image2DHTMLLoading
      • Image2DIOHTMLLoader
      • Image2DIOHTMLSystem
      • NativeMessage
      • NativeMessageByte
      • NativeMessageFloat
      • NativeMessageInt
      • SendMessageHandler
      • VideoClipLoading
      • VideoClipLoadingState
      • VideoHTMLAssetSystem
      • VideoHTMLSystem
    • Unity.Tiny.Input
      • InputData
      • InputSystem
      • KeyCode
      • Pointer
      • PointerType
      • Touch
      • TouchState
    • Unity.Tiny.Interpolation
      • BezierCurveFloat
      • BezierCurveFloat2
      • BezierCurveFloat3
      • BezierCurveQuaternion
      • BezierKeyFloat
      • BezierKeyFloat2
      • BezierKeyFloat3
      • BezierKeyQuaternion
      • CurveEvaluator
      • CurveTimeLoopMode
      • ICurveComponent
      • IKey
      • InterpolationService
      • KeyColor
      • KeyFloat
      • KeyFloat2
      • KeyFloat3
      • KeyQuaternion
      • LinearCurveColor
      • LinearCurveFloat
      • LinearCurveFloat2
      • LinearCurveFloat3
      • LinearCurveQuaternion
      • StepCurveColor
      • StepCurveFloat
      • StepCurveFloat2
      • StepCurveFloat3
      • StepCurveQuaternion
      • TimeLooper
    • Unity.Tiny.IO
      • AsyncOp
      • AsyncOp.ErrorStatus
      • AsyncOp.Status
      • IOService
    • Unity.Tiny.Math
      • Matrix3x3
      • Matrix4x4
      • Quaternion
      • Range
      • RangeInt
      • Vector2
      • Vector3
      • Vector4
    • Unity.Tiny.Particles
      • BurstEmission
      • EmitterBoxSource
      • EmitterCircleSource
      • EmitterConeSource
      • EmitterInitialAngularVelocity
      • EmitterInitialColor
      • EmitterInitialRotation
      • EmitterInitialScale
      • EmitterInitialVelocity
      • EmitterSystem
      • LifetimeAngularVelocity
      • LifetimeColor
      • LifetimeScale
      • LifetimeSpeedMultiplier
      • LifetimeVelocity
      • Particle
      • ParticleEmitter
      • ParticlesUtil
      • ParticleSystem
      • Range
    • Unity.Tiny.PointQuery
      • PointQueryService
      • PointQueryTag
      • QueryResult
    • Unity.Tiny.Rendering
      • HTMLTintedSpriteDesc
      • Image2DGLES2
      • Image2DRenderToTextureHTML
      • Image2DRenderToTextureHTMLEntry
      • RendererCanvasSystem
      • RendererComponentSystem
      • RendererGLES2System
      • RendererGLNativeSystem
      • Sprite2DRendererHTML
      • TextBitmapHTML
      • TileHTML
      • TintedGlyphHTML
      • TintedGlyphIndex
    • Unity.Tiny.Scenes
      • ActiveScene
      • ClearRemappedEntityReferenceSystem
      • EntityReferenceRemap
      • EntityReferenceRemapSystem
      • RemoveRemapInformationSystem
      • Scene
      • SceneData
      • SceneGuid
      • SceneInstanceId
      • SceneManager
      • SceneReference
      • Scenes
      • SceneService
      • SceneStatus
      • SceneStreamingSystem
      • StartupScenes
      • WorkspaceScenes
    • Unity.Tiny.STB
      • Image2DIOSTBSystem
      • Image2DSTB
      • Image2DSTBLoading
      • ImageIOSTBNativeCalls
    • Unity.Tiny.Text
      • BitmapFont
      • CharacterInfo
      • CharacterInfoBuffer
      • FontName
      • GlyphPrivate
      • GlyphPrivateBuffer
      • NativeFont
      • Text2DAutoFit
      • Text2DPrivateBitmap
      • Text2DPrivateNative
      • Text2DRenderer
      • Text2DStyle
      • Text2DStyleBitmapFont
      • Text2DStyleNativeFont
      • TextPrivateFontName
      • TextPrivateString
      • TextService
      • TextString
    • Unity.Tiny.Tweens
      • TweenColor
      • TweenComponent
      • TweenDesc
      • TweenFloat
      • TweenFloat2
      • TweenFloat3
      • TweenFloat4
      • TweenFunc
      • TweenInt
      • TweenQuaternion
      • TweenSystem
    • Unity.Tiny.UIControls
      • Button
      • ButtonSystem
      • ColorTintTransition
      • EventCallback
      • InactiveUIControl
      • PointerID
      • PointerInteraction
      • PointerInteractionSystem
      • PointersActivity
      • PointerState
      • PointerStateUtil
      • PointerType
      • SpriteTransition
      • Toggle
      • ToggleCheckedSystem
      • ToggleSystem
      • TransitionType
      • UIControlsCommon
      • UIControlsService
      • UIControlsSystem
      • UIControlsWatchersSystem
    • Unity.Tiny.UILayout
      • RectTransform
      • SetRectTransformSizeSystem
      • SetSprite2DSizeSystem
      • UICanvas
      • UICanvasSystem
      • UILayoutService
      • UILayoutSystem
      • UIScaleMode
    • Unity.Tiny.UILayout.Editor
      • UnityUILayoutConversionExtensions
    • Unity.Tiny.Utils
      • Colors
      • DemoUtils
      • PixellariFontInit
      • SwitchRenderingSystem
    • Unity.Tiny.Video
      • VideoClip
      • VideoClipLoadFromFile
      • VideoClipLoadFromFileName
      • VideoNativeSystem
      • VideoPlayer
      • VideoPlayerAutoDeleteOnEnd
      • VideoSystem
    • Unity.Tiny.Watchers
      • DefaultWatchersSystem
      • Watcher
      • WatchersSystem
      • WatchersSystem.WatchValueDelegateBool
      • WatchersSystem.WatchValueDelegateFloat
      • WatchersSystem.WatchValueDelegateInt
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