Struct CurveTimeLoopMode | Package Manager UI website
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    Struct CurveTimeLoopMode

    Specifies how time wraps when evaluating the curve value. This component works with entities that have curve components such as BezierCurveFloat, LinearCurveVector3, and so on.

    Namespace: Unity.Tiny.Interpolation
    Syntax
    public struct CurveTimeLoopMode : IComponentData

    Fields

    loopMode

    The type of the time wrapping.

    Declaration
    public LoopMode loopMode
    Field Value
    Type Description
    LoopMode
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