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    Struct PointerID

    Namespace: Unity.Tiny.UIControls
    Syntax
    public struct PointerID

    Constructors

    PointerID(PointerType, Int32)

    Declaration
    public PointerID(PointerType type, int id)
    Parameters
    Type Name Description
    PointerType type
    System.Int32 id

    Properties

    ID

    Declaration
    public int ID { get; }
    Property Value
    Type Description
    System.Int32

    Type

    Declaration
    public PointerType Type { get; }
    Property Value
    Type Description
    PointerType

    Methods

    Equals(Object)

    Declaration
    public override bool Equals(object other)
    Parameters
    Type Name Description
    System.Object other
    Returns
    Type Description
    System.Boolean
    Overrides
    System.ValueType.Equals(System.Object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    System.Int32
    Overrides
    System.ValueType.GetHashCode()
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