Delegate WatchersSystem.WatchValueDelegateInt
Namespace: Unity.Tiny.Watchers
Syntax
public delegate bool WatchValueDelegateInt(Entity e, int oldValue, int value, Watcher source);
Parameters
Type | Name | Description |
---|---|---|
Entity | e | |
System.Int32 | oldValue | |
System.Int32 | value | |
Watcher | source |
Returns
Type | Description |
---|---|
System.Boolean | Return true to keep this watcher around, false to remove it. |