Namespace Unity.Tiny.Text
Classes
TextService
Structs
BitmapFont
Provides metadata about the font.
CharacterInfo
Use CharacterInfo to create glyph metrics for a bitmap font.
CharacterInfoBuffer
A CharacterInfo for each glyph in the font.
GlyphPrivate
GlyphPrivateBuffer
NativeFont
Add this component to an entity to specify a native font.
Text2DAutoFit
When added to an entity with a Text2DRenderer component, auto-fits the text. For Text2DAutofit to work, you must also add a RectTransformFinalSize component to the entity.
Text2DPrivateBitmap
Text2DPrivateNative
Text2DRenderer
Enables rendering of 2D text.
Text2DStyle
Add this component to an entity with a Text2DRenderer component to specify the font style.
Text2DStyleBitmapFont
Add this component to an entity with a Text2DRenderer component to specify a bitmap font.
Text2DStyleNativeFont
Add this component to an entity with a Text2DRenderer component to specify a native font.
TextPrivateFontName
TextPrivateString
TextString
Defines text to display. Add this to an entity with a fully defined font to display text.
Enums
FontName
Lists available generic font families.