Class ListSelectionWindow
Inheritance
ListSelectionWindow
  Inherited Members
      EditorWindow.focusedWindowChanged
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      EditorWindow.GetWindow<T>()
    
    
    
    
    
    
    
    
    
    
    
    
      EditorWindow.HasOpenInstances<T>()
    
    
    
      EditorWindow.FocusWindowIfItsOpen<T>()
    
    
      EditorWindow.GetWindowWithRect<T>(Rect)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      EditorWindow.depthBufferBits
    
    
      EditorWindow.antiAlias
    
    
    
      EditorWindow.windowFocusChanged
    
    
      ScriptableObject.SetDirty()
    
    
    
    
      ScriptableObject.CreateInstance<T>()
    
    
    
      Object.GetHashCode()
    
    
    
      Object.InstantiateAsync<T>(T)
    
    
      Object.InstantiateAsync<T>(T, Transform)
    
    
      Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    
    
      Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      Object.Instantiate<T>(T, InstantiateParameters)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    
    
    
    
      Object.Instantiate<T>(T)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate<T>(T, Transform)
    
    
    
    
    
    
    
    
    
    
    
    
    
      Object.DestroyObject(Object)
    
    
    
    
      Object.FindObjectsOfType<T>()
    
    
      Object.FindObjectsByType<T>(FindObjectsSortMode)
    
    
    
      Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    
    
      Object.FindObjectOfType<T>()
    
    
    
      Object.FindFirstObjectByType<T>()
    
    
      Object.FindAnyObjectByType<T>()
    
    
      Object.FindFirstObjectByType<T>(FindObjectsInactive)
    
    
      Object.FindAnyObjectByType<T>(FindObjectsInactive)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: UnityEditor.SceneTemplate
Assembly: solution.dll
Syntax
public class ListSelectionWindow : DropdownWindow<ListSelectionWindow>
  Methods
OnDisable()
Declaration
[UsedImplicitly]
protected void OnDisable()
  SelectionButton(Rect, Vector2, GUIContent, GUIStyle, string[], Action<int>)
Declaration
public static void SelectionButton(Rect rect, Vector2 windowSize, GUIContent content, GUIStyle style, string[] models, Action<int> elementSelectedHandler)
  Parameters
| Type | Name | Description | 
|---|---|---|
| Rect | rect | |
| Vector2 | windowSize | |
| GUIContent | content | |
| GUIStyle | style | |
| string[] | models | |
| Action<int> | elementSelectedHandler |