Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

EditorWindow.Close

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void Close();

Description

Close the editor window.

This will destroy the editor window.


Simple example to show Close()

using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;

public class CloseWindow : EditorWindow
{
    [MenuItem("Examples/Close Window")]
    public static void ShowExample()
    {
        CloseWindow wnd = GetWindow<CloseWindow>();
        wnd.titleContent = new GUIContent("CloseWindow");
    }

    public void CreateGUI()
    {
        var closeButton = new Button();
        closeButton.text = "Close!";
        closeButton.clicked += () =>
        {
            this.Close();
        };

        rootVisualElement.Add(closeButton);
    }
}