Class RasterCommandBuffer
A command buffer that is used with a rasterization render graph pass.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class RasterCommandBuffer : BaseCommandBuffer, IRasterCommandBuffer, IBaseCommandBuffer
Methods
BeginSample(string)
Wraps BeginSample on a CommandBuffer.
Declaration
public void BeginSample(string name)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name |
BeginSample(ProfilerMarker)
Wraps BeginSample on a CommandBuffer.
Declaration
public void BeginSample(ProfilerMarker marker)
Parameters
| Type | Name | Description |
|---|---|---|
| ProfilerMarker | marker |
BeginSample(CustomSampler)
Wraps BeginSample on a CommandBuffer.
Declaration
public void BeginSample(CustomSampler sampler)
Parameters
| Type | Name | Description |
|---|---|---|
| CustomSampler | sampler |
ClearRenderTarget(bool, bool, Color)
Wraps ClearRenderTarget on a CommandBuffer.
Declaration
public void ClearRenderTarget(bool clearDepth, bool clearColor, Color backgroundColor)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | clearDepth | |
| bool | clearColor | |
| Color | backgroundColor |
ClearRenderTarget(bool, bool, Color, float)
Wraps ClearRenderTarget on a CommandBuffer.
Declaration
public void ClearRenderTarget(bool clearDepth, bool clearColor, Color backgroundColor, float depth)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | clearDepth | |
| bool | clearColor | |
| Color | backgroundColor | |
| float | depth |
ClearRenderTarget(bool, bool, Color, float, uint)
Wraps ClearRenderTarget on a CommandBuffer.
Declaration
public void ClearRenderTarget(bool clearDepth, bool clearColor, Color backgroundColor, float depth, uint stencil)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | clearDepth | |
| bool | clearColor | |
| Color | backgroundColor | |
| float | depth | |
| uint | stencil |
ClearRenderTarget(RTClearFlags, Color, float, uint)
Wraps ClearRenderTarget on a CommandBuffer.
Declaration
public void ClearRenderTarget(RTClearFlags clearFlags, Color backgroundColor, float depth, uint stencil)
Parameters
| Type | Name | Description |
|---|---|---|
| RTClearFlags | clearFlags | |
| Color | backgroundColor | |
| float | depth | |
| uint | stencil |
ClearRenderTarget(RTClearFlags, Color[], float, uint)
Wraps ClearRenderTarget on a CommandBuffer.
Declaration
public void ClearRenderTarget(RTClearFlags clearFlags, Color[] backgroundColors, float depth, uint stencil)
Parameters
| Type | Name | Description |
|---|---|---|
| RTClearFlags | clearFlags | |
| Color[] | backgroundColors | |
| float | depth | |
| uint | stencil |
ConfigureFoveatedRendering(IntPtr)
Wraps ConfigureFoveatedRendering on a CommandBuffer.
Declaration
public void ConfigureFoveatedRendering(IntPtr platformData)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | platformData |
DisableKeyword(ComputeShader, in LocalKeyword)
Wraps DisableKeyword on a CommandBuffer.
Declaration
public void DisableKeyword(ComputeShader computeShader, in LocalKeyword keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| ComputeShader | computeShader | |
| LocalKeyword | keyword |
DisableKeyword(Material, in LocalKeyword)
Wraps DisableKeyword on a CommandBuffer.
Declaration
public void DisableKeyword(Material material, in LocalKeyword keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| Material | material | |
| LocalKeyword | keyword |
DisableKeyword(in GlobalKeyword)
Wraps DisableKeyword on a CommandBuffer.
Declaration
public void DisableKeyword(in GlobalKeyword keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| GlobalKeyword | keyword |
DisableScissorRect()
Wraps DisableScissorRect on a CommandBuffer.
Declaration
public void DisableScissorRect()
DisableShaderKeyword(string)
Wraps DisableShaderKeyword on a CommandBuffer.
Declaration
public void DisableShaderKeyword(string keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| string | keyword |
DrawMesh(Mesh, Matrix4x4, Material)
Wraps DrawMesh on a CommandBuffer.
Declaration
public void DrawMesh(Mesh mesh, Matrix4x4 matrix, Material material)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| Matrix4x4 | matrix | |
| Material | material |
DrawMesh(Mesh, Matrix4x4, Material, int)
Wraps DrawMesh on a CommandBuffer.
Declaration
public void DrawMesh(Mesh mesh, Matrix4x4 matrix, Material material, int submeshIndex)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | submeshIndex |
DrawMesh(Mesh, Matrix4x4, Material, int, int)
Wraps DrawMesh on a CommandBuffer.
Declaration
public void DrawMesh(Mesh mesh, Matrix4x4 matrix, Material material, int submeshIndex, int shaderPass)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | submeshIndex | |
| int | shaderPass |
DrawMesh(Mesh, Matrix4x4, Material, int, int, MaterialPropertyBlock)
Wraps DrawMesh on a CommandBuffer.
Declaration
public void DrawMesh(Mesh mesh, Matrix4x4 matrix, Material material, int submeshIndex, int shaderPass, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | submeshIndex | |
| int | shaderPass | |
| MaterialPropertyBlock | properties |
DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[])
Wraps DrawMeshInstanced on a CommandBuffer.
Declaration
public void DrawMeshInstanced(Mesh mesh, int submeshIndex, Material material, int shaderPass, Matrix4x4[] matrices)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| Matrix4x4[] | matrices |
DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[], int)
Wraps DrawMeshInstanced on a CommandBuffer.
Declaration
public void DrawMeshInstanced(Mesh mesh, int submeshIndex, Material material, int shaderPass, Matrix4x4[] matrices, int count)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| Matrix4x4[] | matrices | |
| int | count |
DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[], int, MaterialPropertyBlock)
Wraps DrawMeshInstanced on a CommandBuffer.
Declaration
public void DrawMeshInstanced(Mesh mesh, int submeshIndex, Material material, int shaderPass, Matrix4x4[] matrices, int count, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| Matrix4x4[] | matrices | |
| int | count | |
| MaterialPropertyBlock | properties |
DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer)
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
Declaration
public void DrawMeshInstancedIndirect(Mesh mesh, int submeshIndex, Material material, int shaderPass, ComputeBuffer bufferWithArgs)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| ComputeBuffer | bufferWithArgs |
DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer, int)
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
Declaration
public void DrawMeshInstancedIndirect(Mesh mesh, int submeshIndex, Material material, int shaderPass, ComputeBuffer bufferWithArgs, int argsOffset)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| ComputeBuffer | bufferWithArgs | |
| int | argsOffset |
DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer, int, MaterialPropertyBlock)
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
Declaration
public void DrawMeshInstancedIndirect(Mesh mesh, int submeshIndex, Material material, int shaderPass, ComputeBuffer bufferWithArgs, int argsOffset, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| ComputeBuffer | bufferWithArgs | |
| int | argsOffset | |
| MaterialPropertyBlock | properties |
DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer)
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
Declaration
public void DrawMeshInstancedIndirect(Mesh mesh, int submeshIndex, Material material, int shaderPass, GraphicsBuffer bufferWithArgs)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| GraphicsBuffer | bufferWithArgs |
DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer, int)
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
Declaration
public void DrawMeshInstancedIndirect(Mesh mesh, int submeshIndex, Material material, int shaderPass, GraphicsBuffer bufferWithArgs, int argsOffset)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| GraphicsBuffer | bufferWithArgs | |
| int | argsOffset |
DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer, int, MaterialPropertyBlock)
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
Declaration
public void DrawMeshInstancedIndirect(Mesh mesh, int submeshIndex, Material material, int shaderPass, GraphicsBuffer bufferWithArgs, int argsOffset, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| GraphicsBuffer | bufferWithArgs | |
| int | argsOffset | |
| MaterialPropertyBlock | properties |
DrawMeshInstancedProcedural(Mesh, int, Material, int, int, MaterialPropertyBlock)
Wraps DrawMeshInstancedProcedural on a CommandBuffer.
Declaration
public void DrawMeshInstancedProcedural(Mesh mesh, int submeshIndex, Material material, int shaderPass, int count, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | |
| int | submeshIndex | |
| Material | material | |
| int | shaderPass | |
| int | count | |
| MaterialPropertyBlock | properties |
DrawMultipleMeshes(Matrix4x4[], Mesh[], int[], int, Material, int, MaterialPropertyBlock)
Wraps DrawMultipleMeshes on a CommandBuffer.
Declaration
public void DrawMultipleMeshes(Matrix4x4[] matrices, Mesh[] meshes, int[] subsetIndices, int count, Material material, int shaderPass, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4[] | matrices | |
| Mesh[] | meshes | |
| int[] | subsetIndices | |
| int | count | |
| Material | material | |
| int | shaderPass | |
| MaterialPropertyBlock | properties |
DrawOcclusionMesh(RectInt)
Wraps DrawOcclusionMesh on a CommandBuffer.
Declaration
public void DrawOcclusionMesh(RectInt normalizedCamViewport)
Parameters
| Type | Name | Description |
|---|---|---|
| RectInt | normalizedCamViewport |
DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int)
Wraps DrawProcedural on a CommandBuffer.
Declaration
public void DrawProcedural(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, int indexCount)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| int | indexCount |
DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int, int)
Wraps DrawProcedural on a CommandBuffer.
Declaration
public void DrawProcedural(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, int indexCount, int instanceCount)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| int | indexCount | |
| int | instanceCount |
DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int, int, MaterialPropertyBlock)
Wraps DrawProcedural on a CommandBuffer.
Declaration
public void DrawProcedural(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, int indexCount, int instanceCount, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| int | indexCount | |
| int | instanceCount | |
| MaterialPropertyBlock | properties |
DrawProcedural(Matrix4x4, Material, int, MeshTopology, int)
Wraps DrawProcedural on a CommandBuffer.
Declaration
public void DrawProcedural(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, int vertexCount)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| int | vertexCount |
DrawProcedural(Matrix4x4, Material, int, MeshTopology, int, int)
Wraps DrawProcedural on a CommandBuffer.
Declaration
public void DrawProcedural(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, int vertexCount, int instanceCount)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| int | vertexCount | |
| int | instanceCount |
DrawProcedural(Matrix4x4, Material, int, MeshTopology, int, int, MaterialPropertyBlock)
Wraps DrawProcedural on a CommandBuffer.
Declaration
public void DrawProcedural(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, int vertexCount, int instanceCount, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| int | vertexCount | |
| int | instanceCount | |
| MaterialPropertyBlock | properties |
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, ComputeBuffer bufferWithArgs)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| ComputeBuffer | bufferWithArgs |
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, ComputeBuffer bufferWithArgs, int argsOffset)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| ComputeBuffer | bufferWithArgs | |
| int | argsOffset |
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int, MaterialPropertyBlock)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, ComputeBuffer bufferWithArgs, int argsOffset, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| ComputeBuffer | bufferWithArgs | |
| int | argsOffset | |
| MaterialPropertyBlock | properties |
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, GraphicsBuffer bufferWithArgs)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| GraphicsBuffer | bufferWithArgs |
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, GraphicsBuffer bufferWithArgs, int argsOffset)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| GraphicsBuffer | bufferWithArgs | |
| int | argsOffset |
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int, MaterialPropertyBlock)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(GraphicsBuffer indexBuffer, Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, GraphicsBuffer bufferWithArgs, int argsOffset, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | indexBuffer | |
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| GraphicsBuffer | bufferWithArgs | |
| int | argsOffset | |
| MaterialPropertyBlock | properties |
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, ComputeBuffer bufferWithArgs)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| ComputeBuffer | bufferWithArgs |
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, ComputeBuffer bufferWithArgs, int argsOffset)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| ComputeBuffer | bufferWithArgs | |
| int | argsOffset |
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int, MaterialPropertyBlock)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, ComputeBuffer bufferWithArgs, int argsOffset, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| ComputeBuffer | bufferWithArgs | |
| int | argsOffset | |
| MaterialPropertyBlock | properties |
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, GraphicsBuffer bufferWithArgs)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| GraphicsBuffer | bufferWithArgs |
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, GraphicsBuffer bufferWithArgs, int argsOffset)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| GraphicsBuffer | bufferWithArgs | |
| int | argsOffset |
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int, MaterialPropertyBlock)
Wraps DrawProceduralIndirect on a CommandBuffer.
Declaration
public void DrawProceduralIndirect(Matrix4x4 matrix, Material material, int shaderPass, MeshTopology topology, GraphicsBuffer bufferWithArgs, int argsOffset, MaterialPropertyBlock properties)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | matrix | |
| Material | material | |
| int | shaderPass | |
| MeshTopology | topology | |
| GraphicsBuffer | bufferWithArgs | |
| int | argsOffset | |
| MaterialPropertyBlock | properties |
DrawRenderer(Renderer, Material)
Wraps DrawRenderer on a CommandBuffer.
Declaration
public void DrawRenderer(Renderer renderer, Material material)
Parameters
| Type | Name | Description |
|---|---|---|
| Renderer | renderer | |
| Material | material |
DrawRenderer(Renderer, Material, int)
Wraps DrawRenderer on a CommandBuffer.
Declaration
public void DrawRenderer(Renderer renderer, Material material, int submeshIndex)
Parameters
| Type | Name | Description |
|---|---|---|
| Renderer | renderer | |
| Material | material | |
| int | submeshIndex |
DrawRenderer(Renderer, Material, int, int)
Wraps DrawRenderer on a CommandBuffer.
Declaration
public void DrawRenderer(Renderer renderer, Material material, int submeshIndex, int shaderPass)
Parameters
| Type | Name | Description |
|---|---|---|
| Renderer | renderer | |
| Material | material | |
| int | submeshIndex | |
| int | shaderPass |
DrawRendererList(RendererList)
Wraps DrawRendererList on a CommandBuffer.
Declaration
public void DrawRendererList(RendererList rendererList)
Parameters
| Type | Name | Description |
|---|---|---|
| RendererList | rendererList |
EnableKeyword(ComputeShader, in LocalKeyword)
Wraps EnableKeyword on a CommandBuffer.
Declaration
public void EnableKeyword(ComputeShader computeShader, in LocalKeyword keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| ComputeShader | computeShader | |
| LocalKeyword | keyword |
EnableKeyword(Material, in LocalKeyword)
Wraps EnableKeyword on a CommandBuffer.
Declaration
public void EnableKeyword(Material material, in LocalKeyword keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| Material | material | |
| LocalKeyword | keyword |
EnableKeyword(in GlobalKeyword)
Wraps EnableKeyword on a CommandBuffer.
Declaration
public void EnableKeyword(in GlobalKeyword keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| GlobalKeyword | keyword |
EnableScissorRect(Rect)
Wraps EnableScissorRect on a CommandBuffer.
Declaration
public void EnableScissorRect(Rect scissor)
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | scissor |
EnableShaderKeyword(string)
Wraps EnableShaderKeyword on a CommandBuffer.
Declaration
public void EnableShaderKeyword(string keyword)
Parameters
| Type | Name | Description |
|---|---|---|
| string | keyword |
EndSample(string)
Wraps EndSample on a CommandBuffer.
Declaration
public void EndSample(string name)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name |
EndSample(ProfilerMarker)
Wraps EndSample on a CommandBuffer.
Declaration
public void EndSample(ProfilerMarker marker)
Parameters
| Type | Name | Description |
|---|---|---|
| ProfilerMarker | marker |
EndSample(CustomSampler)
Wraps EndSample on a CommandBuffer.
Declaration
public void EndSample(CustomSampler sampler)
Parameters
| Type | Name | Description |
|---|---|---|
| CustomSampler | sampler |
IncrementUpdateCount(RenderTargetIdentifier)
Wraps IncrementUpdateCount on a CommandBuffer.
Declaration
public void IncrementUpdateCount(RenderTargetIdentifier dest)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderTargetIdentifier | dest |
InvokeOnRenderObjectCallbacks()
Wraps InvokeOnRenderObjectCallbacks on a CommandBuffer.
Declaration
public void InvokeOnRenderObjectCallbacks()
IssuePluginCustomBlit(IntPtr, uint, RenderTargetIdentifier, RenderTargetIdentifier, uint, uint)
Wraps IssuePluginCustomBlit on a CommandBuffer.
Declaration
public void IssuePluginCustomBlit(IntPtr callback, uint command, RenderTargetIdentifier source, RenderTargetIdentifier dest, uint commandParam, uint commandFlags)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | callback | |
| uint | command | |
| RenderTargetIdentifier | source | |
| RenderTargetIdentifier | dest | |
| uint | commandParam | |
| uint | commandFlags |
IssuePluginCustomTextureUpdateV2(IntPtr, Texture, uint)
Wraps IssuePluginCustomTextureUpdateV2 on a CommandBuffer.
Declaration
public void IssuePluginCustomTextureUpdateV2(IntPtr callback, Texture targetTexture, uint userData)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | callback | |
| Texture | targetTexture | |
| uint | userData |
IssuePluginEvent(IntPtr, int)
Wraps IssuePluginEvent on a CommandBuffer.
Declaration
public void IssuePluginEvent(IntPtr callback, int eventID)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | callback | |
| int | eventID |
IssuePluginEventAndData(IntPtr, int, IntPtr)
Wraps IssuePluginEventAndData on a CommandBuffer.
Declaration
public void IssuePluginEventAndData(IntPtr callback, int eventID, IntPtr data)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | callback | |
| int | eventID | |
| IntPtr | data |
MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType, int)
Wraps MarkLateLatchMatrixShaderPropertyID on a CommandBuffer.
Declaration
public void MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType matrixPropertyType, int shaderPropertyID)
Parameters
| Type | Name | Description |
|---|---|---|
| CameraLateLatchMatrixType | matrixPropertyType | |
| int | shaderPropertyID |
SetFoveatedRenderingMode(FoveatedRenderingMode)
Wraps SetFoveatedRenderingMode on a CommandBuffer.
Declaration
public void SetFoveatedRenderingMode(FoveatedRenderingMode foveatedRenderingMode)
Parameters
| Type | Name | Description |
|---|---|---|
| FoveatedRenderingMode | foveatedRenderingMode |
SetGlobalBuffer(int, ComputeBuffer)
Wraps SetGlobalBuffer on a CommandBuffer.
Declaration
public void SetGlobalBuffer(int nameID, ComputeBuffer value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| ComputeBuffer | value |
SetGlobalBuffer(int, GraphicsBuffer)
Wraps SetGlobalBuffer on a CommandBuffer.
Declaration
public void SetGlobalBuffer(int nameID, GraphicsBuffer value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| GraphicsBuffer | value |
SetGlobalBuffer(string, ComputeBuffer)
Wraps SetGlobalBuffer on a CommandBuffer.
Declaration
public void SetGlobalBuffer(string name, ComputeBuffer value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| ComputeBuffer | value |
SetGlobalBuffer(string, GraphicsBuffer)
Wraps SetGlobalBuffer on a CommandBuffer.
Declaration
public void SetGlobalBuffer(string name, GraphicsBuffer value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| GraphicsBuffer | value |
SetGlobalColor(int, Color)
Wraps SetGlobalColor on a CommandBuffer.
Declaration
public void SetGlobalColor(int nameID, Color value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| Color | value |
SetGlobalColor(string, Color)
Wraps SetGlobalColor on a CommandBuffer.
Declaration
public void SetGlobalColor(string name, Color value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| Color | value |
SetGlobalConstantBuffer(ComputeBuffer, int, int, int)
Wraps SetGlobalConstantBuffer on a CommandBuffer.
Declaration
public void SetGlobalConstantBuffer(ComputeBuffer buffer, int nameID, int offset, int size)
Parameters
| Type | Name | Description |
|---|---|---|
| ComputeBuffer | buffer | |
| int | nameID | |
| int | offset | |
| int | size |
SetGlobalConstantBuffer(ComputeBuffer, string, int, int)
Wraps SetGlobalConstantBuffer on a CommandBuffer.
Declaration
public void SetGlobalConstantBuffer(ComputeBuffer buffer, string name, int offset, int size)
Parameters
| Type | Name | Description |
|---|---|---|
| ComputeBuffer | buffer | |
| string | name | |
| int | offset | |
| int | size |
SetGlobalConstantBuffer(GraphicsBuffer, int, int, int)
Wraps SetGlobalConstantBuffer on a CommandBuffer.
Declaration
public void SetGlobalConstantBuffer(GraphicsBuffer buffer, int nameID, int offset, int size)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | buffer | |
| int | nameID | |
| int | offset | |
| int | size |
SetGlobalConstantBuffer(GraphicsBuffer, string, int, int)
Wraps SetGlobalConstantBuffer on a CommandBuffer.
Declaration
public void SetGlobalConstantBuffer(GraphicsBuffer buffer, string name, int offset, int size)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsBuffer | buffer | |
| string | name | |
| int | offset | |
| int | size |
SetGlobalDepthBias(float, float)
Wraps SetGlobalDepthBias on a CommandBuffer.
Declaration
public void SetGlobalDepthBias(float bias, float slopeBias)
Parameters
| Type | Name | Description |
|---|---|---|
| float | bias | |
| float | slopeBias |
SetGlobalFloat(int, float)
Wraps SetGlobalFloat on a CommandBuffer.
Declaration
public void SetGlobalFloat(int nameID, float value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| float | value |
SetGlobalFloat(string, float)
Wraps SetGlobalFloat on a CommandBuffer.
Declaration
public void SetGlobalFloat(string name, float value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| float | value |
SetGlobalFloatArray(int, List<float>)
Wraps SetGlobalFloatArray on a CommandBuffer.
Declaration
public void SetGlobalFloatArray(int nameID, List<float> values)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| List<float> | values |
SetGlobalFloatArray(int, float[])
Wraps SetGlobalFloatArray on a CommandBuffer.
Declaration
public void SetGlobalFloatArray(int nameID, float[] values)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| float[] | values |
SetGlobalFloatArray(string, List<float>)
Wraps SetGlobalFloatArray on a CommandBuffer.
Declaration
public void SetGlobalFloatArray(string propertyName, List<float> values)
Parameters
| Type | Name | Description |
|---|---|---|
| string | propertyName | |
| List<float> | values |
SetGlobalFloatArray(string, float[])
Wraps SetGlobalFloatArray on a CommandBuffer.
Declaration
public void SetGlobalFloatArray(string propertyName, float[] values)
Parameters
| Type | Name | Description |
|---|---|---|
| string | propertyName | |
| float[] | values |
SetGlobalInt(int, int)
Wraps SetGlobalInt on a CommandBuffer.
Declaration
public void SetGlobalInt(int nameID, int value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| int | value |
SetGlobalInt(string, int)
Wraps SetGlobalInt on a CommandBuffer.
Declaration
public void SetGlobalInt(string name, int value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| int | value |
SetGlobalInteger(int, int)
Wraps SetGlobalInteger on a CommandBuffer.
Declaration
public void SetGlobalInteger(int nameID, int value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| int | value |
SetGlobalInteger(string, int)
Wraps SetGlobalInteger on a CommandBuffer.
Declaration
public void SetGlobalInteger(string name, int value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| int | value |
SetGlobalMatrix(int, Matrix4x4)
Wraps SetGlobalMatrix on a CommandBuffer.
Declaration
public void SetGlobalMatrix(int nameID, Matrix4x4 value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| Matrix4x4 | value |
SetGlobalMatrix(string, Matrix4x4)
Wraps SetGlobalMatrix on a CommandBuffer.
Declaration
public void SetGlobalMatrix(string name, Matrix4x4 value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| Matrix4x4 | value |
SetGlobalMatrixArray(int, List<Matrix4x4>)
Wraps SetGlobalMatrixArray on a CommandBuffer.
Declaration
public void SetGlobalMatrixArray(int nameID, List<Matrix4x4> values)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| List<Matrix4x4> | values |
SetGlobalMatrixArray(int, Matrix4x4[])
Wraps SetGlobalMatrixArray on a CommandBuffer.
Declaration
public void SetGlobalMatrixArray(int nameID, Matrix4x4[] values)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| Matrix4x4[] | values |
SetGlobalMatrixArray(string, List<Matrix4x4>)
Wraps SetGlobalMatrixArray on a CommandBuffer.
Declaration
public void SetGlobalMatrixArray(string propertyName, List<Matrix4x4> values)
Parameters
| Type | Name | Description |
|---|---|---|
| string | propertyName | |
| List<Matrix4x4> | values |
SetGlobalMatrixArray(string, Matrix4x4[])
Wraps SetGlobalMatrixArray on a CommandBuffer.
Declaration
public void SetGlobalMatrixArray(string propertyName, Matrix4x4[] values)
Parameters
| Type | Name | Description |
|---|---|---|
| string | propertyName | |
| Matrix4x4[] | values |
SetGlobalTexture(int, TextureHandle)
Wraps SetGlobalTexture on a CommandBuffer.
Declaration
public void SetGlobalTexture(int nameID, TextureHandle value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| TextureHandle | value |
SetGlobalTexture(int, TextureHandle, RenderTextureSubElement)
Wraps SetGlobalTexture on a CommandBuffer.
Declaration
public void SetGlobalTexture(int nameID, TextureHandle value, RenderTextureSubElement element)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| TextureHandle | value | |
| RenderTextureSubElement | element |
SetGlobalTexture(string, TextureHandle)
Wraps SetGlobalTexture on a CommandBuffer.
Declaration
public void SetGlobalTexture(string name, TextureHandle value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| TextureHandle | value |
SetGlobalTexture(string, TextureHandle, RenderTextureSubElement)
Wraps SetGlobalTexture on a CommandBuffer.
Declaration
public void SetGlobalTexture(string name, TextureHandle value, RenderTextureSubElement element)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| TextureHandle | value | |
| RenderTextureSubElement | element |
SetGlobalVector(int, Vector4)
Wraps SetGlobalVector on a CommandBuffer.
Declaration
public void SetGlobalVector(int nameID, Vector4 value)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| Vector4 | value |
SetGlobalVector(string, Vector4)
Wraps SetGlobalVector on a CommandBuffer.
Declaration
public void SetGlobalVector(string name, Vector4 value)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| Vector4 | value |
SetGlobalVectorArray(int, List<Vector4>)
Wraps SetGlobalVectorArray on a CommandBuffer.
Declaration
public void SetGlobalVectorArray(int nameID, List<Vector4> values)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| List<Vector4> | values |
SetGlobalVectorArray(int, Vector4[])
Wraps SetGlobalVectorArray on a CommandBuffer.
Declaration
public void SetGlobalVectorArray(int nameID, Vector4[] values)
Parameters
| Type | Name | Description |
|---|---|---|
| int | nameID | |
| Vector4[] | values |
SetGlobalVectorArray(string, List<Vector4>)
Wraps SetGlobalVectorArray on a CommandBuffer.
Declaration
public void SetGlobalVectorArray(string propertyName, List<Vector4> values)
Parameters
| Type | Name | Description |
|---|---|---|
| string | propertyName | |
| List<Vector4> | values |
SetGlobalVectorArray(string, Vector4[])
Wraps SetGlobalVectorArray on a CommandBuffer.
Declaration
public void SetGlobalVectorArray(string propertyName, Vector4[] values)
Parameters
| Type | Name | Description |
|---|---|---|
| string | propertyName | |
| Vector4[] | values |
SetInstanceMultiplier(uint)
Wraps SetInstanceMultiplier on a CommandBuffer.
Declaration
public void SetInstanceMultiplier(uint multiplier)
Parameters
| Type | Name | Description |
|---|---|---|
| uint | multiplier |
SetInvertCulling(bool)
Wraps SetInvertCulling on a CommandBuffer.
Declaration
public void SetInvertCulling(bool invertCulling)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | invertCulling |
SetKeyword(ComputeShader, in LocalKeyword, bool)
Wraps SetKeyword on a CommandBuffer.
Declaration
public void SetKeyword(ComputeShader computeShader, in LocalKeyword keyword, bool value)
Parameters
| Type | Name | Description |
|---|---|---|
| ComputeShader | computeShader | |
| LocalKeyword | keyword | |
| bool | value |
SetKeyword(Material, in LocalKeyword, bool)
Wraps SetKeyword on a CommandBuffer.
Declaration
public void SetKeyword(Material material, in LocalKeyword keyword, bool value)
Parameters
| Type | Name | Description |
|---|---|---|
| Material | material | |
| LocalKeyword | keyword | |
| bool | value |
SetKeyword(in GlobalKeyword, bool)
Wraps SetKeyword on a CommandBuffer.
Declaration
public void SetKeyword(in GlobalKeyword keyword, bool value)
Parameters
| Type | Name | Description |
|---|---|---|
| GlobalKeyword | keyword | |
| bool | value |
SetLateLatchProjectionMatrices(Matrix4x4[])
Wraps SetLateLatchProjectionMatrices on a CommandBuffer.
Declaration
public void SetLateLatchProjectionMatrices(Matrix4x4[] projectionMat)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4[] | projectionMat |
SetShadingRateCombiner(ShadingRateCombinerStage, ShadingRateCombiner)
Wraps SetShadingRateCombiner on a CommandBuffer.
Declaration
public void SetShadingRateCombiner(ShadingRateCombinerStage stage, ShadingRateCombiner combiner)
Parameters
| Type | Name | Description |
|---|---|---|
| ShadingRateCombinerStage | stage | |
| ShadingRateCombiner | combiner |
SetShadingRateFragmentSize(ShadingRateFragmentSize)
Wraps SetShadingRateFragmentSize on a CommandBuffer.
Declaration
public void SetShadingRateFragmentSize(ShadingRateFragmentSize shadingRateFragmentSize)
Parameters
| Type | Name | Description |
|---|---|---|
| ShadingRateFragmentSize | shadingRateFragmentSize |
SetShadowSamplingMode(RenderTargetIdentifier, ShadowSamplingMode)
Wraps SetShadowSamplingMode on a CommandBuffer.
Declaration
public void SetShadowSamplingMode(RenderTargetIdentifier shadowmap, ShadowSamplingMode mode)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderTargetIdentifier | shadowmap | |
| ShadowSamplingMode | mode |
SetSinglePassStereo(SinglePassStereoMode)
Wraps SetSinglePassStereo on a CommandBuffer.
Declaration
public void SetSinglePassStereo(SinglePassStereoMode mode)
Parameters
| Type | Name | Description |
|---|---|---|
| SinglePassStereoMode | mode |
SetViewProjectionMatrices(Matrix4x4, Matrix4x4)
Wraps SetViewProjectionMatrices on a CommandBuffer.
Declaration
public void SetViewProjectionMatrices(Matrix4x4 view, Matrix4x4 proj)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4x4 | view | |
| Matrix4x4 | proj |
SetViewport(Rect)
Wraps SetViewport on a CommandBuffer.
Declaration
public void SetViewport(Rect pixelRect)
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | pixelRect |
SetWireframe(bool)
Wraps SetWireframe on a CommandBuffer.
Declaration
public void SetWireframe(bool enable)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | enable |
SetupCameraProperties(Camera)
Wraps SetupCameraProperties on a CommandBuffer.
Declaration
public void SetupCameraProperties(Camera camera)
Parameters
| Type | Name | Description |
|---|---|---|
| Camera | camera |
UnmarkLateLatchMatrix(CameraLateLatchMatrixType)
Wraps UnmarkLateLatchMatrix on a CommandBuffer.
Declaration
public void UnmarkLateLatchMatrix(CameraLateLatchMatrixType matrixPropertyType)
Parameters
| Type | Name | Description |
|---|---|---|
| CameraLateLatchMatrixType | matrixPropertyType |